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  1. #1
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Honestly you could make Enochian into a trait and it would work fine. The only reason to do is if there's a plan to consolidate more buttons in 5.0.
    (0)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  2. #2
    Player
    PerrinTaveren's Avatar
    Join Date
    Aug 2017
    Posts
    184
    Character
    Estarossa Avendesora
    World
    Sagittarius
    Main Class
    Astrologian Lv 90
    You need to keep up enochian for Foul, so probably they will make enochian a trait and in 5.0 they will make "keep Foul to unlock this skill" etc or something like that. Because BLM rotation is, right now, evolves around keeping the rotation itself. So probably we may see fire V or just an upgrade to Foul.
    (0)

  3. #3
    Player
    Straynge's Avatar
    Join Date
    Aug 2017
    Posts
    99
    Character
    Ferris Straynge
    World
    Midgardsormr
    Main Class
    Archer Lv 80
    Because they probably consider Aleister Crowley a black mage and he was into Enochian Magic? Even though Enochian is technically Angelic magic. So shouldn't that make him a white mage? Maybe it was all the partying and booze? Now I'm just confused.
    Sorry, I have yet to play a Black Mage so I'm really no help. I just wanted to say hi.
    (0)

  4. #4
    Player vVAstrAVv's Avatar
    Join Date
    Jun 2018
    Posts
    42
    Character
    Thegroose Isloose
    World
    Cactuar
    Main Class
    Warrior Lv 70
    How can anyone think blm flows perfectly with enochion forcing you to ignore thunderhead almost always and reducing firestarter to "that sharpcast opener cus swiftcast is on cd"
    Cus youll sure never get firestarter anymore with your one fire cast per rotation

    I love the idea of blm
    But its own mrchanics are stepping on other mechanics and swift and tricast aren't enough to help you in most fights unless you know exactly where to stand and when
    Even aether manip which should help you move less is so clunky ive seen it used more outside of combat

    A hard job is fine
    But blm isnt hard in a fun way i think. Its hard cus its wrestling with the whole rest of the game. Somewhere under a pile of ignored timers and timers demanding them to ignore everything else. Even the very critical game mechanic of moving out of attacks...in a world where even summoners can dance around them for a 3rd of every minute
    (0)

  5. #5
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by vVAstrAVv View Post
    How can anyone think blm flows perfectly with enochion forcing you to ignore thunderhead
    It doesn't. Having a small priority system in a mostly set rotation doesn't somehow interrupt the flow at all.

    You know what did interrupt flow? Spamming Fire 1, and having to deal with Firestarter proccing. You either complete Fire 1 and then F3, risking an overwriting Firestarter, or stop Fire1 and Fire3. Both of these situations suck.

    If you're having issues with Enochian and procs, then you build spellspeed. You can get up to around 12% naturally as it is now, and will be able to easily fit thundercloud in just about anywhere without risking a drop.
    (1)

  6. #6
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by vVAstrAVv View Post
    How can anyone think blm flows perfectly with enochion forcing you to ignore thunderhead almost always and reducing firestarter to "that sharpcast opener cus swiftcast is on cd"
    Cus youll sure never get firestarter anymore with your one fire cast per rotation

    I love the idea of blm
    But its own mrchanics are stepping on other mechanics and swift and tricast aren't enough to help you in most fights unless you know exactly where to stand and when
    Even aether manip which should help you move less is so clunky ive seen it used more outside of combat

    A hard job is fine
    But blm isnt hard in a fun way i think. Its hard cus its wrestling with the whole rest of the game. Somewhere under a pile of ignored timers and timers demanding them to ignore everything else. Even the very critical game mechanic of moving out of attacks...in a world where even summoners can dance around them for a 3rd of every minute
    its.... still not hard. there's zero fights that require more mobility than blm can easily do in this tier or last. everything flows perfectly, and is enjoyable.
    (3)

  7. #7
    Player
    Lubu_Mykono's Avatar
    Join Date
    Aug 2018
    Location
    Radz-At-Han
    Posts
    320
    Character
    Lubu Mykono
    World
    Phantom
    Main Class
    Dark Knight Lv 90
    Enochian is a reference to an old occult language this is tied to angels in heaven. It's like Pazuzu is the demon from the Exorcist. Localisation loves their references.
    (0)

  8. #8
    Player vVAstrAVv's Avatar
    Join Date
    Jun 2018
    Posts
    42
    Character
    Thegroose Isloose
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Id love to build spell speed. Axcept all the caster gear is shared and i play smn too. Which ss is freaking useless for
    And i dont need to bring up rdm lol
    (0)

  9. #9
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by vVAstrAVv View Post
    Id love to build spell speed. Axcept all the caster gear is shared and i play smn too. Which ss is freaking useless for
    And i dont need to bring up rdm lol
    Well it's not completely useless for SMN as it effects DOTs, so more SpS means more ticks while they are active. Of course you would need a high amount of SpS to make it worth it, but it's not useless. Unless you intend to play optimally at all times, then there is nothing wrong with experimenting.
    (1)

  10. #10
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kurando View Post
    Well it's not completely useless for SMN as it effects DOTs, so more SpS means more ticks while they are active. Of course you would need a high amount of SpS to make it worth it, but it's not useless. Unless you intend to play optimally at all times, then there is nothing wrong with experimenting.
    SpS only effects the strength of your DoTs, even less then Det.
    The DoT-Ticks are always all 3 seconds dependent on the server.

    As an example a 15 sec DoT has always 5 ticks.
    Thats also the reason why all DoTs have a duration of the multiple of 3.
    Same goes for HoTs.
    (1)
    Last edited by Legion88; 08-30-2018 at 09:07 PM.

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