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  1. #1
    Player

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    Dec 2011
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    I'm just wondering, what's the design philosophy behind making us visits a different NPC just to unlock achivements? If we have to unlock em why just not one npc in each city...
    (1)

  2. #2
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Fisk View Post
    I'm just wondering, what's the design philosophy behind making us visits a different NPC just to unlock achivements? If we have to unlock em why just not one npc in each city...
    I was confused by this too, I'm sure there must be some reason behind it, guess we'll have to wait till the patch goes live to find out.
    (0)

  3. #3
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    Dec 2011
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    Quote Originally Posted by Masamune1004 View Post
    I was confused by this too, I'm sure there must be some reason behind it, guess we'll have to wait till the patch goes live to find out.
    Since they didn't write anything it's seems to be a design choice rather then limitations of the system, personally i think it's bad, atleast as a new player i don't feel like running around to unlock the achivement system , seems getting achivements unlocked is an achivement in itself
    (0)
    Last edited by Fisk; 12-13-2011 at 12:15 AM. Reason: clarification

  4. #4
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Fisk View Post
    Since they didn't write anything it's seems to be a design choice rather then limitations of the system, personally i think it's bad, atleast as a new player i don't feel like running around to unlock achivements , seems getting achivements unlocked is an achivement in itself
    I was actually thinking that the reason would be story based or something, not system limitations
    (1)

  5. #5
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Fisk View Post
    Since they didn't write anything it's seems to be a design choice rather then limitations of the system, personally i think it's bad, atleast as a new player i don't feel like running around to unlock achivements , seems getting achivements unlocked is an achivement in itself
    Lets see, i start new in the game in LL and get achievements request to do stuff in Ul'dah like kill 100 amaja.
    (0)

  6. #6
    Player

    Join Date
    Dec 2011
    Posts
    5
    Quote Originally Posted by Firon View Post
    Lets see, i start new in the game in LL and get achievements request to do stuff in Ul'dah like kill 100 amaja.
    I'm confused , maybe i was unclear, all i meant was that i should be able to get achivements without talking to different NPC:s
    (0)

  7. #7
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Fisk View Post
    I'm confused , maybe i was unclear, all i meant was that i should be able to get achivements without talking to different NPC:s
    yea i agree with this, At max one npc located in each town to collect any rewards.

    I swear two steps forward one step back with these guys.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  8. #8
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Griss View Post
    yea i agree with this, At max one npc located in each town to collect any rewards.

    I swear two steps forward one step back with these guys.
    I think it's their way to further have Hamlets and such be worth going to, prior to the Hamlet Defense feature. I know it bugs some people, but I always liked traveling to many different areas (more so now that I finally have a chocobo...). But I understand it'd be much easier for folks if it was all based in one area.
    (1)

  9. #9
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Griss View Post
    yea i agree with this, At max one npc located in each town to collect any rewards.

    I swear two steps forward one step back with these guys.
    They just want to make people travel a bit more. Everyone is cluttering in Ul'dah for example. I bet it helps with the server load to have us spread out and also prepares the terrain for upcoming patches.
    (4)
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    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
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