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Thread: Combo

  1. #1
    Player
    JackieChan's Avatar
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    Nov 2011
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    Jackie Chan
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    Hyperion
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    Pugilist Lv 50

    Combo

    Havent seen this asked anywhere yet or said by devs. How long will we have between TP moves do we have for combos.
    (0)

  2. #2
    Player
    Griss's Avatar
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    Mar 2011
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    Griss Stilgar
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    Sargatanas
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    Machinist Lv 100
    Not to sure jackie but there looks to be a new "Buff" icon being added with a timer that's probably the window to combo in.
    (0)
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  3. #3
    Player
    Aegis's Avatar
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    Aegis Elisus
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    Balmung
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    Armorer Lv 70
    I can't remember where, but it was mentioned that it was something like 5 seconds. Long enough to get a buff or two off, but you have to be pretty quick about it.

    edi: I stand corrected. 10 Seconds, not 5
    (0)
    Last edited by Aegis; 12-15-2011 at 12:17 AM. Reason: Correction

  4. 12-15-2011 12:06 AM

  5. #4
    Player
    Lienn's Avatar
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    Lienn Deleene
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    Gungnir
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    Alchemist Lv 50
    Quote Originally Posted by JackieChan View Post
    Havent seen this asked anywhere yet or said by devs. How long will we have between TP moves do we have for combos.
    Bay said it would be around 10 seconds to combo. But it was a tentattive timer by then...also, not sure if it's 10 seconds total or if it resets after each Ws.
    (0)

  6. #5
    Player
    ChiefCurrahee's Avatar
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    Chief Currahee
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    Balmung
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    Lancer Lv 60
    I recall hearing 10 seconds. But that include WS animation, so if you have 2-4 second animation + 1-2 second buff animation leaves you with 4-7 seconds to position and do next WS.
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  7. #6
    Player
    Nakiamiie's Avatar
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    Character
    Maelina Sylfei
    World
    Hyperion
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    Conjurer Lv 64
    Wow! 10 seconds! And TP is waived? Self-combo ftw!
    I'll just do combos from now on, yay!
    (0)
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  8. #7
    Player
    WiiSam's Avatar
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    Mar 2011
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    Ul'Dah
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    Character
    Wii Sam
    World
    Sargatanas
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    Gladiator Lv 50
    I have a question about the Combo's: I thought other than pulling them off you had to hit in a specific direction (front, rear, left, right). None of the combos say where you have to hit to pull it off? Is that still in? Do we have to figure it out?
    (0)

  9. #8
    Player
    AngryNixon's Avatar
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    Character
    Angry Nixon
    World
    Gilgamesh
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    Thaumaturge Lv 50
    I assume (maybe wrongly) that self-combos are now meant to be a regular part of combat and not the exception. Which is nice. Also that 10 second window seems, on its face, to be plenty of time to do what you need done. Now all that remains are the not-self-combos-involving-others (also known more simply as skill chains, or combos, or super ultra multi person linked action effect causing system).
    (1)

  10. 12-15-2011 12:39 AM

  11. #9
    Player
    BlaiseLallaise's Avatar
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    Blaise Lallaise
    World
    Sargatanas
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    Pugilist Lv 50
    Quote Originally Posted by AngryNixon View Post
    I assume (maybe wrongly) that self-combos are now meant to be a regular part of combat and not the exception. Which is nice. Also that 10 second window seems, on its face, to be plenty of time to do what you need done. Now all that remains are the not-self-combos-involving-others (also known more simply as skill chains, or combos, or super ultra multi person linked action effect causing system).
    Considering the apparent neutering of our ability to gain TP, I believe you are correct.
    (0)