Only bodies count
That for sure.
So for OP:
I think the game got a little stale. All following points are my own opinion, some may be facts but i don't consider them as facts for this discussion.
First, the ilvl curve got steeper and old gear is even more powerless since back in ARR.
They should shorten the ilvl gaps and pull down the new gear on the same ilvl then the previous gear.
Also the crafted gear should be more available and easier to be made for entry ilvl but a second set of crafted gear just below raid gear for min/maxer to form BiS and with rare materials to craft and a steep requirement level.
Second, the content is to far spread. There is always only on content current, even if i don't like it i have to play it or i have to wait a month to get a chance to get content i like to play.
Also most content seems based upon simple and dull grind. Even dungeons are simple and have less of critical mechanics then before, at least it feels like that and mostly it is more about a difference in appearance then in mechanical solutions.
Third, it seems like there is a missing of midcore content. Yes, there are ExTrials and even the lower levels of Savage but it either learning and farming till you have weapons + mount or just a weekly thing, nothing really lasting or rewarding for midcoreplayers like myself.
Fourth, the textures of this game are...old...i think is the right word, they are not really pleasing, especially if you compare older gear with newer gear and it seams the textures got lower in quality.
Fifth, the job synergy within the jobs is really hard missing while leveling. The jobs are playing only really well at max level or with special key skills in the middle of the 60s. The feeling is just off on some jobs more then on others.
I think the jobs should get a complete reconstruction to make the leveling more smooth and cut out this spanns when they feel off or even worse just incomplete.
my 2 cent on the state of FFXIV.