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  1. #1
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Dualgunner View Post
    Because players who are playing Dark Souls aren't necessarily looking for a GTA experience and vice versa. If someone wants to play GTA, they play GTA, they don't go to Dark Souls and whine that they can't steal Nito's car.
    If GTA borrowed some of Dark Souls mechanics, GTA would not turn into Dark Souls. Or vice versa.
    Not having played either game, I cannot site examples unfortunately.

    In Red Dead Redemption, you could ride a wild horse and tame it. In Breath of the Wild, you could do the same. This mechanic was not in any previous Legend of Zelda game. Breath of the Wild did not become Red Dead Redemption, and I daresay BotW was better for adopting the new mechanic. It's all a matter of debate what mechanics can be adopted between game, but we shouldn't dismiss the debate simply for existing.
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  2. #2
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
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    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Edax View Post
    If GTA borrowed some of Dark Souls mechanics, GTA would not turn into Dark Souls. Or vice versa.
    Not having played either game, I cannot site examples unfortunately.

    In Red Dead Redemption, you could ride a wild horse and tame it. In Breath of the Wild, you could do the same. This mechanic was not in any previous Legend of Zelda game. Breath of the Wild did not become Red Dead Redemption, and I daresay BotW was better for adopting the new mechanic. It's all a matter of debate what mechanics can be adopted between game, but we shouldn't dismiss the debate simply for existing.
    Meanwhile, Metal Gear Solid V borrowed the horse riding mechanic in order to chase the trend of open world games, and it was critically panned for focusing on that to the detriment of the elements of the game that people come to Metal Gear Solid for; that being the characters, the story, and the crafted environments for each encounter.

    But sure. Let's compare XIV to Runescape. I dislike the sandbox nature of Runescape, it's why I didn't play it. Keep XIV the way it is.
    (6)