Quote Originally Posted by Edax View Post
But I do engage in the content. Just not to the repetition that SE wants me to. Repeating boss fights is lazy development, it doesn't matter if this trope has been around, other games don't bother with it. In Fallout, I fight the boss once and it'll drop all the gear it'll ever drop. You may have fun fighting a bosses again and again and again and again. But I do not share you in your tastes, and I feel like I shouldn't have to.
Okay but if a boss dropped everything it owned for you on first kill, there'd be literally no point to going back for the people who do like grinding. Hell, a fight that players are meant to chew on for a good few months now only lasts a day, which ends up making gear stagnation even worse.