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  1. #1
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Since we have all of this hatemail when things are rough I think the devs equally deserve a pat on the back for doing something right. I doubt it was part of the original plan to buff NM exp so massively just 2 weeks after release so I'm taking this as a sign that they are listening to all of this feedback. The roughest part of pagos, the leveling experience, is now smoothed over and not super slow. When there's this much negative feedback they are typically fast to respond or rectify the situation. Much appreciated.
    (2)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rufalus View Post
    Since we have all of this hatemail when things are rough I think the devs equally deserve a pat on the back for doing something right. I doubt it was part of the original plan to buff NM exp so massively just 2 weeks after release so I'm taking this as a sign that they are listening to all of this feedback. The roughest part of pagos, the leveling experience, is now smoothed over and not super slow. When there's this much negative feedback they are typically fast to respond or rectify the situation. Much appreciated.
    It shouldn't have even been released in the initial state if they had just had a decent play test. A lot of the decisions in Pagos are mind boggling.
    (8)

  3. #3
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Deceptus View Post
    It shouldn't have even been released in the initial state if they had just had a decent play test. A lot of the decisions in Pagos are mind boggling.
    I agree. While I don't mind acknowledging that they did return things back to what the majority of players were asking for, I want to be careful about too much accolade-giving. Yes, they gave us back the Anemos model - after already having proof that very few people wanted to do things Pagos-style. Let's not cheer too loudly; they made a stupid choice that started the game leaking players and tried to hastily patch the leak. Anemos still has a long way to go to be "good" content, it's just now become bearable. I don't want them to lull us into a false sense of accomplishment because we got them to give us back what we already had.

    In fact, I'd definitely be wary; this feels a lot more like "You guys complain about Anemos, but let us show you just how bad it can be, now take what we gave you and stop asking for improvements." And while that falls into another "conspiracy theory" and I'm not going to buy wholly into it, businesses very much think that way. I've been in business meetings where such things are discussed. "If we withhold x, y, and z features on release, which are already created and which we know our clients want, we can announce them after a few weeks so that it looks like we've taken their feedback into consideration without having to add more to the program." "I added [terrible thing] to the design, so that when the client asks for it to be removed they can feel like they've made input into the design without actually messing with anything."
    (10)
    Last edited by InkstainedGwyn; 08-22-2018 at 03:27 AM.

  4. #4
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by InkstainedGwyn View Post
    In fact, I'd definitely be wary; this feels a lot more like "You guys complain about Anemos, but let us show you just how bad it can be, now take what we gave you and stop asking for improvements." And while that falls into another "conspiracy theory" and I'm not going to buy wholly into it, businesses very much think that way. I've been in business meetings where such things are discussed. "If we withhold x, y, and z features on release, which are already created and which we know our clients want, we can announce them after a few weeks so that it looks like we've taken their feedback into consideration without having to add more to the program." "I added [terrible thing] to the design, so that when the client asks for it to be removed they can feel like they've made input into the design without actually messing with anything."
    While it's not impossible for a business to think this way, they'd have terrible business sense to intentionally plan this exactly when their main competitor and the largest MMO in the world had just launched a flashy new expansion. It's the worst timing for them imaginable to have a poor reception to their content, even if they did fix it later.
    (4)

  5. #5
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Liam_Harper View Post
    While it's not impossible for a business to think this way, they'd have terrible business sense to intentionally plan this exactly when their main competitor and the largest MMO in the world had just launched a flashy new expansion. It's the worst timing for them imaginable to have a poor reception to their content, even if they did fix it later.
    To be fair, I really don't think it was their reasoning, although I have seen it in other businesses. But it's still a reason I don't want to just forget how Anemos and Pagos are still terrible in the relief of "they're finally doing something."

    And also, to be fair, SE has shown before that they don't care about a lot of Western stuff, and it wouldn't surprise me if they're not even thinking about that.
    (2)
    Last edited by InkstainedGwyn; 08-22-2018 at 12:30 PM.