thanks. ergerwgg
thanks. ergerwgg
Most of what I read isn't asking stuff be made easier. Most are asking for more engaging content that isn't just some revised fluff of grinds we've been doing 2.0
there is difference between asking for something to be easier and just asking for something to not suck most of the time people are only asking for the latter and really the people complaining about complainers make more noise the both the groups combined
becoming my enemy would be unwise
No, never.
I don't think people are asking for easier but rather, less punishing for mistakes. While some may think that is making things easier, it really isn't. There has to be better punishments for making mistakes than instant death.
This thread is pointless and it's distracting from the very real issues with Pagos. Please actually read the threads before reacting with such nonsense. Thanks.
The difference isn't between 'Easy' and 'Hard'. It's between 'can afford to play XIV all day' and 'has to work'
Pagos is easy. Mob grinding in the same group for hours is easy. It's so easy that you fall asleep. The problem is it's way too time consuming for a casual player for a weapon that's not even that good + is just there for glamour + will be WORTHLESS in 4 weeks.
The only challenge is that it's hard to not fall asleep while doing this BS.
All the hardcore players already have the Diamond Weapons and everyone alse at least the upgraded tomestone weapons. For me - who has O8S down - Pagos is just about Glamour. ALL the relics are secretly about Glamour and we can't even be sure it pays off at the end bc as of right now I find the Paladin weapons atrocious and I might put in a shit ton of hours into something that's not even worth it. I wish we were able to see the FINAL stage of the relic somewhere in game to decide if we even want to particpate in that grind without fearing that we might fall behind a few steps.
I work full time and I have a life outside of FF XIV. The reason this game is great for Casuals/people that work is because of the weekly caps, they make sure you don't fall behind. This however? It's awful, unengaging, antisocial because holy shit at least in Anemos you could have your fun in the fate train because people were chatting and socializing but you can't do that in Pagos because the NM'S pop so rarely you can't really make a train, you have to keep your rotation up, and you have to keep your chain bonus the entire time or else you'll never get any progress.
There is no social aspect to Pagos like there was in Anemos when everyone could hop on the FATE train. There is just no fun.
This is a game it's supposed to be fun
Last edited by SunAurel; 08-13-2018 at 08:27 AM.
People aren't asking for easier content, they are asking for rewards for free, the entitlement is even worse.
I think this is in regards to the threads on Rathalos, where someone is asking for no more fights like it (because its too hard), not related to pagos.
The content difficulty is fine as it is. I personally find really disappointing that fore many things you need hours hours and hour endless grinding doing the same thing xD many things that are basically only for glamour and not related to progression of course lol
Example as Eureka ( I mean grinding for 6 hours in the same area and not getting any result?! Takes an infinitive amount of time to level up and to get the token) or Relic/ Anima lux ( I regretted that I started it lol) or potd ( they were suppose to call it “Noob land” ) were you do the same repetitive thing over and over to get exp each floor.
Kind of concept like that should be revisited (:
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