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  1. #11
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kabooa View Post
    I think we all know Butcher's Block is avoided if you don't need threat.

    But I'm pretty sure the point was to make it so weaponskills hold equal weight to each other, based on the situation. Skill diversity should be the goal, not a stepping stone of what you no longer need. This is the primary issue with the Role System. You simply do not need half of the abilities in that menu across every Role.

    A rotating ABC1, ABC2 and ABC3 set up isn't all that more interesting than now, where you just simply cut out of a combo line because threat's binary.

    Warrior is currently the only Tank who's interactions take some thought, and that's generally a 'avoid overcap'. Tanks in general could use more interesting interaction, and frankly the Threat combos are the most obvious place you can add this.
    But why?

    IMO it's much more fun and engaging trying to optimize our damage than it would be trying to optimize our threat. There's no pay-off except being able to say "don't worry, I got it guys". The amount of threat we have to manage now is right were it should be. It's still there and semi-important, but not some cumbersome mechanic we have to micro-manage on top of everything else.
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    Last edited by whiskeybravo; 08-10-2018 at 12:53 AM.