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  1. #11
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,236
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zerathor View Post
    snip .
    Well it's purely situational. I've know a few players truly struggle handling mechs and maximizing their potential with BLM, that they found other jobs to be much easier (or at least less punishing) when it comes to this "mini game". Are they the best players? Eh it doesn't bother them, but the game also needs to be accessible to all playstyles and little things like having tight buff management windows can often turn some people off.
    (1)

  2. #12
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Kurando View Post
    Well it's purely situational. I've know a few players truly struggle handling mechs and maximizing their potential with BLM, that they found other jobs to be much easier (or at least less punishing) when it comes to this "mini game". Are they the best players? Eh it doesn't bother them, but the game also needs to be accessible to all playstyles and little things like having tight buff management windows can often turn some people off.
    It's a harder job to master, but that's just part of the fun behind the job. I don't want every job to be as easy as bard. That's just too boring.

    Should have seen how difficult blm was in HW lol.
    (1)
    Last edited by Zerathor; 08-07-2018 at 12:14 AM.

  3. #13
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Zerathor View Post
    Blm would be the most boring job of the game without eno.
    The buff is fine, but requiring the use of the skill is just a needless extra button. Hopefully next expansion they'll make the Fowl timer automatic with AF/UI.

    On the question of why it exists, it's a thing because SE wanted to make the jobs more challenging with the HW expansion. Enochian originally was a buff on a timer, and casting B4 reset the timer (-5 seconds each time). BLM had several off-GCD buffs in HW, which doesn't work smoothly when most of your spells take a full GCD or longer to cast.

    With SB, they got rid of the need to cast B4 to reset the Enochian timer, and made it easier to keep UI/AF up.
    (3)

  4. #14
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    to make you jump through more hoops to do your primary job of big numbers. XD
    I don't like Enochian, I feel like the timer is to short, and that it should be a stance with some kind of drawback, like rework the entire job so that you have normal mp regen regardless of Astral Fire, and Super High MP Regen under Umbral Ice as normal (what we have now.) but while in Enochian Stance apply the No MP Regen but you gain access to your level 4 spells and the 10% damage increase, and just to balance it out a bit more apply a flat mp cost reduction to all spells cast by the black mage while its being used maybe a 50% reduction.
    (0)
    Last edited by Selvokaz; 08-07-2018 at 11:40 AM.

  5. #15
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Selvokaz View Post
    to make you jump through more hoops to do your primary job of big numbers. XD
    I don't like Enochian, I feel like the timer is to short, and that it should be a stance with some kind of drawback, like rework the entire job so that you have normal mp regen regardless of Astral Fire, and Super High MP Regen under Umbral Ice as normal (what we have now.) but while in Enochian Stance apply the No MP Regen but you gain access to your level 4 spells and the 10% damage increase, and just to balance it out a bit more apply a flat mp cost reduction to all spells cast by the black mage while its being used maybe a 50% reduction.
    Nah.... let's not ruin the job. It's hanging on by a thread as is. It flows perfectly already. A change like that would be horrible in every aspect.
    (1)
    Last edited by Zerathor; 08-07-2018 at 12:07 PM.

  6. #16
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Zerathor View Post
    Nah.... let's not ruin the job. It's hanging on by a thread as is. It flows perfectly already. A change like that would be horrible in every aspect.
    Okay boss, whatever you say.
    (0)

  7. #17
    Player
    MysticDreamer's Avatar
    Join Date
    Jan 2017
    Posts
    52
    Character
    Mystic Dreamer
    World
    Faerie
    Main Class
    Black Mage Lv 90
    It makes black mage fun and rewarding, oh god j remember level 50 blm just spamming fire until refresh just to spam fire 1 all over again.Most boring rotation eve!!!r so I am glad they gave blm some love in heavensward/stormblood.
    (5)

  8. #18
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Selvokaz View Post
    Okay boss, whatever you say.
    Well think about what you said.
    "Let's make blm rotation the ARR smash f1 rotation, and force the job that sucks at weaving ogcds to weave Enochain even more often for less benefit " we would have bard tier damage without the party dps boost. And also just be clunky in comparison to current rotation.

    With less than an hour of actual practice, you'd see blm rotation is already fine.
    (4)
    Last edited by Zerathor; 08-08-2018 at 12:16 AM.

  9. #19
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Selvokaz View Post
    to make you jump through more hoops to do your primary job of big numbers. XD
    I don't like Enochian, I feel like the timer is to short, and that it should be a stance with some kind of drawback, like rework the entire job so that you have normal mp regen regardless of Astral Fire, and Super High MP Regen under Umbral Ice as normal (what we have now.) but while in Enochian Stance apply the No MP Regen but you gain access to your level 4 spells and the 10% damage increase, and just to balance it out a bit more apply a flat mp cost reduction to all spells cast by the black mage while its being used maybe a 50% reduction.
    So you stay in fire longer and stay in ice longer?

    That sounds like a net loss.
    (1)

  10. #20
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kabooa View Post
    So you stay in fire longer and stay in ice longer?

    That sounds like a net loss.
    how do you even arrive at that? from that? Walk me through it, cause as the person who wrote it, I don't see at any point where it says, you stay any in mode longer than usual, especially umbral ice since I specifically said super clearly you still maintain the super mp regen you already get with it.
    (0)
    Last edited by Selvokaz; 08-08-2018 at 02:25 PM.

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