Quote Originally Posted by Sebazy View Post
I don't really understand what you are basing this stance on though. At no point has this game ever actually taught players how to play well, nor has it ever given feed back on why it just wiped you and your party in challenging content. There is literally nothing that points to the importance of maintaining a high APM, or correct clipping. Even maintaining debuffs barely gets any mention if at all. It's just an MMO thing. Good tutorials are rarely a strong point of this genre and FFXIV is a particularly bad example of this.

I appreciate what you're asking for, but it's just not viable. To write off this idea because of that strikes me as self defeating.
I'm not writing the idea off I'm just saying that if it's not going to provide any actual benefit to players what is it's purpose?

What is the benefit of a grade system telling a player there crap if it isn't going to give them any info they can use to improve?

Don't get me wrong I fully support any system that encourages player improvement. I just haven't seen anyone explain how a grade system would do that without providing information that explains that grade and how it may be improved.. And if it does provide that information it's fundamently impossible to do so in a simple way because off the sheer number of variables that would need to be taken Into account if that information is to be even remotely accurate.

It seems people expect players to go holy shit I got a rank d I'm terrible and then go look up videos on you tube or install act or some other third party stuff to find out what they are doing wrong... which is kinda ironic when the original idea was supposed to be avoiding such things.