Quote Originally Posted by Sebazy View Post
@Ilyrian - What do you think about the idea of gradeing a healer by their opportunities for cooldown and oGCD usage vs the time taken in that duty?
I think that's an interesting way to come at it. But given the reactionary nature of healing it could perhaps force people into a play style or 'rotation' that doesn't fit every encounter?
Would healers feel under pressure to press buttons when they don't need to? There are so many variable I'm not sure it fits the healing play style. How would damage be taken into account?
Would casting a damage spell instead of using a healing cool down negatively effect the outcome?

I also wonder how many people would switch over to being tanks and healers full time if a parser system was introduced... it may actually have a positive effect on the queue times ?