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Thread: Physick on SMN

  1. #71
    Player
    Genoreaper's Avatar
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    Jan 2015
    Posts
    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    It's for content when you unlock it. It's crazy that people would rather cry and work entire class design and stuff rather than just not put it on your hotbar when it becomes irrelevant, there is not a single class that does not abandon certain spells as they grow, and lore wise it's actually great.

    The arcamist armed with carbuncle and dots as well as healing magic was met with a fork in the road...
    on one hand they could invest himself into the healing arts meeting two fairys to aid them.
    Alternately they could choose to embrace the raw power and go offensive instead strengthening their damaging magics and egis to become a dangerous plague on the land, abandoning the pursuit of healing magics, though not forgetting the lessons of the past.
    (0)

  2. #72
    Player
    Megguido's Avatar
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    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Genoreaper View Post
    It's for content when you unlock it. It's crazy that people would rather cry and work entire class design and stuff rather than just not put it on your hotbar when it becomes irrelevant, there is not a single class that does not abandon certain spells as they grow, and lore wise it's actually great.
    Getting rid of low level abilities as you level up is a terrible and lazy design. The kit is supposed to get more and more complex as you grow, not just replaced by better tools.

    Also, DRK for example does not abandon any ability as they level up.

    Quote Originally Posted by Wiccan026 View Post
    I still find it amusing how many people don't grasp simple concepts.

    1) Summoner has higher utility and DPS than Red Mage, if physick was made stronger (even if it wasn't as strong as vercure) this would make them lower their existing utility and dps.
    4). As anyone who hard core raids will tell you, makinig Physick stronger will just help skew the meta even further... we want less of that, not more.
    Yes sure, people will definitely pick SMN because they have a GCD 400 potency heal. The point is, no SMN that does savage raids will care about Physick actually healing. If I had to choose between getting rid of Physick on SMN or buffing it but at the cost of damage ... please just get rid of this spell. It's only use it to troll people right now.
    (1)
    Last edited by Megguido; 08-02-2018 at 04:15 PM.

  3. #73
    Player
    Genoreaper's Avatar
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    Jan 2015
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    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Megguido View Post
    Getting rid of low level abilities as you level up is a terrible and lazy design. The kit is supposed to get more and more complex as you grow, not just replaced by better tools.

    Also, DRK for example does not abandon any ability as they level up.
    If you're going to reply to a comment why not reply to the entire thing instead of cherry picking whichever little point you can pretend to argue.

    Every game I've ever played online and even the Maniline ffs and most learned ability based games has moves that you use while leveling and then abandon. It's a solid formula not lazy. It adds to feeling more powerful, even in other types of games when you get a bigger gun, you drop the pistol or club.

    As for drk, that's like comparing apples to anchovies. Drk was one of the first jobs to skip not only class leveling but started at 30, when cap was 60. The origin coding of this game was level 1 class to 30 and another to 15 to get a job, so you had a large variety of skills, they later reduced that to one class to 30 to get job stone but ultimately you were still leveling two classes at once as you could unequp the stone and level let's say. . Thm to 60 if you wanted for whatever reason, so you kept your class skills and added job abilities. Drk bypassed this entirely, everything you learned was strictly for drk and drk alone. Why do you think none of these jobs that skip classes start at 1? So you're comparing the only class that leveled 3 aspects (arc,smn,sch) to a single tree drk.

    The point of arc Is at 30 it split either going healer or dps, a fact which everyone is fine with as an explanation why smn was the only dps with a raise. But ultimately smn choose to take a different path than one who walked to become a sch, therfore they didn't decide to continue studying healing magics. Their knowledge of healing is exactly left at the point they chose to abandon healing and chose to pursue the plague arts.

    If you start learning to ride a bike but never take off training wheels, then decide to start driving a car, does that mean you can go back to that same bike and suddenly become a bmx star?
    (1)

  4. #74
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Of course many games have this design. But in a MMO where you have a limited number of abilities for a given job, having some of them becoming useless because they don't scale is lazy in my opinion. What this game does, is adding mechanics one after another as you progress. A basic ability at first can become a key ability later when all the pieces of the puzzle are together (e.g. Aetherflow on SMN). If the game just gets rid of low level abilities to replace them bit by bit as the character grows, it's a bit stale. Sure you're more powerful, but the complexity of your job hasn't changed so much.

    I talked about DRK as an example to your statement "all jobs have useless stuff", but DRK's not the only one. SCH for example is a job that can use 100% of its kit, some abilities are situationals, none are outright useless. I could give DRG and NIN as examples too, both can use 100% of their kit (though their ranged skill isn't that useful, it still has some uses sometimes).

    I agree that SMN is very strong right now, it just feels weird to have a button that only waste time and mana. You can explain it however you want, like SMN stopping their healing magics studies, Physick remains a useless spell on SMN. It might fit from a lore point-of-view, but it's terrible from a gameplay point-of-view.

    If you're going to reply to a comment why not reply to the entire thing instead of cherry picking whichever little point you can pretend to argue.
    What do you want me to reply to ? Your previous comment was basically only what I quoted, the other part was just some try to make "lol ACN can become either SMN or SCH" sound poetic-ish.
    (1)
    Last edited by Megguido; 08-02-2018 at 05:32 PM.

  5. #75
    Player
    Jandor's Avatar
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    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Genoreaper View Post
    If you're going to reply to a comment why not reply to the entire thing instead of cherry picking whichever little point you can pretend to argue.
    He replied to your main point, that all classes have useless abilities they leave behind. They don't though, so...

    Just FYI though, Eos and Selene are two aspects of one fairy, not two separate fairies.

    Quote Originally Posted by Megguido View Post
    It might fit from a lore point-of-view, but it's terrible from a gameplay point-of-view.
    It doesn't really work from a lore point-of-view either IMHO, Summoner might not focus on learning new healing magic, but they still grow in raw magic power & every spell they know benefits from this increase in power except for Physick.
    (0)
    Last edited by Jandor; 08-02-2018 at 07:45 PM.

  6. #76
    Player
    Genoreaper's Avatar
    Join Date
    Jan 2015
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    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    Physick was not made for smn it's not a smn skill it is an arcamist skill at level 4. It serves its purpose then is moved on from, if you were complaining about DOT damage that would make more sense but since arc can become sch it makes sense. If smn was the ONLY choice then sure, but smn is an OG class, not one of the new job only additions. This is really pointless and anyone who thinks smn needs MORE utility or a whole game rework rather than just NOT putting it on hotbar is just looking for something to whine about.

    Guess where sleep is? Not on my hotbar, blizz 2? Not there, freeze? Nope. Guess we need a whole rework
    (1)

  7. #77
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Genoreaper View Post
    This is really pointless and anyone who thinks smn needs MORE utility or a whole game rework rather than just NOT putting it on hotbar is just looking for something to whine about.
    More utility? We're talking about a Cure I equivalent...

    If it worked off of INT it might occasionally save a bad 4 man dungeon run or something.

    Quote Originally Posted by Genoreaper View Post
    Guess where sleep is? Not on my hotbar, blizz 2? Not there, freeze? Nope. Guess we need a whole rework.
    Yes, Black Mage clearly needs at least some work, you're the least wanted of the casters and the casters are the least wanted of the roles.

    "A job much less wanted in parties than yours has 3 times as many useless skills as you" is not really a fantastic argument in favour of leaving useless skills untouched.
    (0)
    Last edited by Jandor; 08-02-2018 at 09:17 PM.

  8. #78
    Player Dualgunner's Avatar
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    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    "Much less wanted" kek SMN is more popular than even MCH is by a country mile and is in near as many if not more speedkills. Don't get me wrong, I'm just laughing at your choice of words. You made it sound like popularity was only just a bit more popular than BLM.

    SMN's physick should be based on int. But you're not broken without it; at least SMN got Sustain back, the real crime being taking that from them and not fixing physick in the same stroke.
    (1)

  9. #79
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Dualgunner View Post
    "Much less wanted" kek SMN is more popular than even MCH is by a country mile and is in near as many if not more speedkills. Don't get me wrong, I'm just laughing at your choice of words. You made it sound like popularity was only just a bit more popular than BLM.

    SMN's physick should be based on int. But you're not broken without it; at least SMN got Sustain back, the real crime being taking that from them and not fixing physick in the same stroke.
    I feel like you're under stating just how much more popular than mch smn is lol. It's more popular than quite a few jobs actually.
    (1)

  10. #80
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Zerathor View Post
    I feel like you're under stating just how much more popular than mch smn is lol. It's more popular than quite a few jobs actually.
    Probably lol. I'm lowballing it to be safe since I don't have access to fflogs atm and fflogs doesn't keep total upload data past two weeks. Softballing it I'd say it goes:
    Bard>Dragoon>Ninja>Summoner>Monk>Red Mage>Samurai>Machinist>Black Mage. Feel free to correct though.
    (0)

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