Quote Originally Posted by Granyala View Post
I never sated otherwise, but when designing you have to take people's mentality into account. "Fault" is completely beside the point here.
Most players will NOT scour google for information on a fight or their class.
Usually only raiders do that, because we need the information in order to deliver adequate performance to kill stuff.

I personally consider it poor design if a game mandates me to go to 3rd party websites in order to play the game at a basic level. For advanced info and fine tuning? Sure. But not for the basics. These should be taught by the game itself. If not, why have a leveling phase in the first place? Why not dump every fresh char as 70 into the world?
TBF you don't really need external help to clear anything beside ultimate atm in the game. Dps checks are lax enough and mechanics are bordering to beign too showy.
True some jobs have it worse than other on how they work at max lvl, but no games really gives that much training wheel, some don't at all (soulsborne series) and wow for example tells you what your job does at the most basic level, after that you are on your own.

Problem is if we agree that SE doesn't know how to play this game, we can't really expect them to just tell us how to play the game only for then findining out that those rotation are utter garbage and ppl should follow player drivens one.
It's better if this is left up to us honestly.

But then again we can agree to disagree