Quote Originally Posted by Remedi View Post
Yes it's a game, but as you say the analysis is done after the fight as such if ppl don't care it's their own fault not the company or the game.
Since this is a multyplayer game it promotes ppl talking to each other to understand the game and become better if ppl don't do that that's I repeat their own damn fault
I never sated otherwise, but when designing you have to take people's mentality into account. "Fault" is completely beside the point here.
Most players will NOT scour google for information on a fight or their class.
Usually only raiders do that, because we need the information in order to deliver adequate performance to kill stuff.

I personally consider it poor design if a game mandates me to go to 3rd party websites in order to play the game at a basic level. For advanced info and fine tuning? Sure. But not for the basics. These should be taught by the game itself. If not, why have a leveling phase in the first place? Why not dump every fresh char as 70 into the world?