Quote Originally Posted by ZanzaUmi View Post
On spiritbonding, how about changing it to having the percentage of bonding to the success rate for conversion? So, nothing would actually change at 100%, 100% to get materia. But if you wanted to take a shot at converting a piece at say... 72%... 72% chance to succeed at getting a materia.
I don't understand why they just can't make Spiritbonded gear have increased stats once you get it to 100%. Spirit bonding is essentially useless for blue gear since you can't turn it into materia.