Now you see, this is something I can get behind. You could also limit it so access to it is only possible if you're on that specific job (say baits as FSH only, though as mats can be shared across the board, say for example some fish are used in alchemy recipes, it might need to be made into a "Crafter's Material Drawer", but if say you're on WAR, you wouldn't be able to access it). So let's say you're on BTN, the Tackle Box option would be greyed out. This can also help reduce server strain by limiting access further. The Crafter's Material Drawer could also be made unavailable in instances (I don't think there's any crafting done in instances, is there?). Tacklebox however would be needed in the instanced Diadem, but by limiting it to just FSH, that should help mitigate that. It could then request the data only if you swap to FSH (which you can't queue into Diadem as, so it wouldn't be instantly transferred)