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  1. #11
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Wegente View Post
    Without having access to such things, there is no way I would have improved through the years.
    This is a game design fault that's actually endemic to MMOs.

    Any other game we play, we get feedback on how well we do by playing the game directly, and the abilities and UI aren't counterintuitive. Usually it's a bad rpg if things like stats are hidden or are opaque to how things work, or you don't get accurate info on how well you do while playing.

    The thing about MMOs is that they are incredibly bad at this on purpose because they want theorycrafters to discover things, and want things like fan sites or wikis to sprout up because it makes for a lot more sticky community. like this forum, or reddit, people get more into the game if we create our own things. But the flip side is that MMOs are some of the worst offenders in hiding needed data for the player, to the point where people parse or datamine or stuff to compensate.

    I mean...you can get rid of parsers completely but you have to design for openess, not hiddenness.
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    Last edited by RiyahArp; 07-22-2018 at 05:22 AM.