Quote Originally Posted by Bourne_Endeavor View Post
If parsers were to blame for that, why did nothing in ARR hurt nearly to the extent of Gordias and Midas? None of them existed yet the hardest tiers only came when casual players saw raiders clear Coil in less than a week and assume "well, they must be super easy then!"
This is exactly the point. Gordias and Midas were able to be developed exactly BECAUSE of the parsers, if anything.
The raider community, especially the hardcore ones, grew up in skill thanks to parsers letting them improve their rotations and damage outputs.

If you go and take a look at the world first video for T5, healers were barely doing any damage there and the DPS rotations and cooldown usages were mediocre at best.
However, thanks to them being able to parse themselves they managed to find new, more optimal rotations and increase their efficiency in raids, thus leading to Lucrezia and other guilds being able to clear Final Coil in a very short time span compared to the previous Coils.
They breezed through the DPS and healing checks thanks to their new improved rotations. Without a damage meter allowing them to see whether what they were doing was optimal or not, this would never have been possible.

And then Square Enix released Gordias and Midas, thinking the playerbase had improved and was ready for harder raids.
That wasn't true however, because only a very small minority used damage meters in 2.0 and improved their gameplay, while the vast majority of people were still pressing their buttons cluelessly, thinking they were doing well when in fact they weren't.