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  1. #1
    Player
    Jojoya's Avatar
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    Feb 2018
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    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    There's nothing wrong with pointing out things you think would create a better game experience. There is a problem with insisting it can and should be done when we don't know the technical end of what SE is working with and then calling the game crap because things aren't exactly the way you want.

    Like it or not, data storage and server space is an issue for every game to deal with. Some things require more space than other and to emphasize those thing too much means other content getting cut. FFXIV isn't a housing game so housing is not going to be at the top of the priority list for resources.

    If you can't come up with specific examples of other MMOs that you have played where you feel the housing system is better and state clearly what makes it better, then you have no business saying that SE is doing housing wrong or that it's crap. I have yet to play a MMO where players felt the housing system was great. There's always been some complaint about the way it worked or the limited item space or how people had to pay additional real money to get access to something more than a shabby shack (assuming that getting that much didn't also cost real money).

    Are things with this system perfect? No. But it's still a lot better than what I've experienced in most other MMOs with housing so I'm not going to sit here and scream that it's crappy and wrong because it's not exactly what I want. The only game where I've enjoyed housing more was RIFT with its Dimensions but those were locked behind real money outside of the tiny intro Dimension you get as a quest reward and many of the good housing items were locked behind RNG in real money loot boxes.

    Again, if you have personally played a game where you think the housing is done better then name it and state what makes it better. Also be good and point out the flaws the system had because no system is perfect.
    (1)

  2. #2
    Player
    Cylla's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
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    446
    Character
    Cylla Lightfall
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Jojoya View Post
    Snip
    There have already been games named that are doing it better then SE is. It all going over your head and you're missing it by miles. Nobody said these games were doing it perfectly, what I did say is that they have systems that can supply it WHOLE player base. Which is the PROBLEM here. Good job reading and adding in things that weren't even said... *slow clap*

    Honestly, there no point in answering you anymore.

    P.S - No game is a housing game unless your playing Sim's.... but sure, go ahead and use that excuse to defend SE and make yourself feel good about a broken system. Whatever helps you feel better about it lol
    (0)
    "Everyone has something they hold dear, something they never want to lose. That's why they pretend. That's why they hide the truth. And that's why they lie."

  3. #3
    Player
    Elamys's Avatar
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    Jul 2015
    Location
    Gridania
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    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Jojoya View Post
    If you can't come up with specific examples of other MMOs that you have played where you feel the housing system is better and state clearly what makes it better, then you have no business saying that SE is doing housing wrong or that it's crap. I have yet to play a MMO where players felt the housing system was great.
    People have been naming examples on this forum since time immemorial of games that they felt did housing better and it's one of the major reasons why a number of us won't accept the current system as ideal: other MMOs have figured it out.

    Wildstar is, probably, the perfect MMO housing system, at least to me. You unlock it fairly early on and are given a bundle of basic items to start decorating with. Items to decorate with are found from a variety of places with many different currencies. You are given an expansive yard as well as an actual house. Placement of items is unlocked across X, Y, AND Z axis, and all items can be freely scaled to be either enormous or tiny and rotated every which way. (I have a huge pine tree on my roof because I can.) Since it is instanced, everyone is able to get a house, nobody is left out. You can find all homes through a common menu. And you can place FABkits in your yard that provide benefits to the rest of the game (such as a small personal mine).

    You could even change the sky box around your plot since, again, it was instanced - everything was customizable. The item limit was, the last time I played, several THOUSAND and you could put everything into its own storage. There are now of course items that can be purchased from the cash shop, but it's to my vague shaky understanding that there are ways in game of earning the cash shop currency. But even if you exclude those, there's an enormous wealth of other items to earn.

    The only thing I didn't like with it was that the FABkits could only be placed in designated spots. And you had a limited number of building designs to pick from. But since you didn't have to actually put a "house" down people just made houses out of the items themselves.

    You're right that none of us knows what's going on behind SE's curtain but with that argument, nobody should ever suggest anything. Especially with this game where it seems like basically everything "can't be done." (It gets done later - what a surprise.)

    But I don't know why you seem to be expecting a perfect system. You said it yourself that no system is perfect, and it's true because no system will ever satisfy its entire playerbase. The goal is to satisfy the majority.
    (4)
    Last edited by Elamys; 07-06-2018 at 08:42 AM.

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