Quote Originally Posted by Keridwyn View Post
Haven't run it yet but from the second hand accounts I have and the patch notes I read...it seems what I expected. I expected a new PoD with higher levels and different rewards with possibly a new mechanic or two thrown in. I seem to have gotten a new PoD for higher levels with different rewards and a new mechanic or two.

I mean I don't get the disappointment here. We all knew this was just a sequel, a follow up to what was clearly and obviously the single most popular side content in HW. In my circle of friends none of us expected any great changes to come from this particular formula. We never thought it was included in any of the statements about trying something new because in our eyes it was always just going to be PoD 2: Doman Boogaloo.

So for those who were expecting something can I ask why?
For me personally (can't speak for anyone else here), I just hope for it. When SE teased it with footage we saw the new wide-open floor, magicite, new pomanders, and not much else. It's easy to see how people could mistake that as an appetizer for something bigger and better, especially if they're craving a different experience instead of more of the same. That's not to say HoH is bad... I appreciate them condensing the number of floors, and the addition of magicite and the new pomanders is welcome. But it feels like a version 1.1 instead of 2.0.

I knew we'd just be getting a lightly modified version of what we saw with PotD since we haven't gotten anything truly new since HW. SB has been all about repetition and playing it safe, which is disappointing as a long-time player.