Quote Originally Posted by Ayer2015 View Post
I've come across plenty of people who think the devs are wasting resources developing systems like perform. It wouldn't be an issue if we were getting content with longevity.... but our devs seem to think continually making new content with a lifespan of 3 months is a good idea. They continually say they are under staffed, yet they choose an inefficient method of content creation.
Let's be fair here. The people who design and implement battle content are not the same people who designed and implemented perform, lord of vermillion, so the glamour stuff.

Their battle content team is severely understaffed. That is the issue they have, they are having trouble finding people to fill that team specifically.