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  1. #11
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Remedi View Post

    That's why you should stop you fun as a metric. fun is subjective what's broken IS BROKEN and it's a fact.

    Also starting to judge content base on one own sense of fun will inevitability makes your argument vitriolic against those who find it fun, as such Inculusivity is perhaps the best way to handle things
    The problem is that every opinion about a content is subjective. Maybe not if there are bugs involved but what exactly counts as broken otherwise? If the content function, can it really be broken in a objective way? For me that is not the case. Eureka for example is not broken imo. Its just content that probably a lot of people find boring but you can still do it. Thus why the fun part comes into this. I mean we are not even saying that fun should be the only reasonable way to judge something but its a very good indicator if you have successful content or not. Because if its death by arrival it seems to not have been fun for a lot of people thus there is something wrong with this kind of content.

    I dont find Eureka fun thus I go "I dislike it because x reasons" but these reasons are created by my own definition of fun. Thus other might find it fun and see nothing wrong with it and since its functioning then its also not broken. So how then would you argue against such content if you dont like it? Also nobody is saying that just because something is not fun for someone that it should be put out of the game. But there is a problem if a big part of the playerbase does not like new content or that they create something that does not live long enough. Thats two very different points. And at least for me this game just lacks content that can be enjoyed by a great majority of the playerbase for a longer time. If its fun or not is individually, my problem is that there does not exist much of them ingame at all and too much specific content for smaller groups.

    Also it feels like you want to try and use a lot of objective views in a discussion but as soon as we go beyond simple numbers which can count as facts, we are going into the subjective part of it.
    (3)
    Last edited by Alleo; 06-24-2018 at 07:23 AM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.