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  1. #35
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,055
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    looking back from past experiences with Savage Raids after I saw some flaws with my argument, I think the mechanic's speed is throwing most off as some are not as adaptable as others. Good example is Exdeath Savage, when he casts Blackhole and along with other damaging effects that it becomes a rather difficult situation just to attempt a stack without hitting someone by accident.

    This type of game shouldn't try to do twitchy split second mechanics because the character's speed is not really efficient for this (and sprint can only save you a few times). Also the Healers tend to get punished a lot in Savage from what I've seen due to the chaos they can't control because of the mechanics. Though I've seen amazing healers, but they're very very few.

    Personally I have no issue how fast the mechanics can get, but for others it is a trial for them.

    To add about the healers those particular classes tend to get the most complaints with DPS being right behind them (mainly DPS checks if you're not doing enough) and Tank classes getting the least complaints for obvious reasons. I think the savage mechanics combined with healers tend to be terrible situation for them compared to DPS & Tanks.
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    Last edited by Kaliesto; 06-22-2018 at 05:29 PM.