Results 1 to 10 of 33

Hybrid View

  1. #1
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rockette View Post
    Overall, yes I think there is now a lack of midcore content. But I don't think SE can put anymore in with out vocal casual players complaining content is too unaccessible.
    I feel like they need to up the difficulty and if the vocal casual players start complaining, just have Yoshi P reply to them saying "git gud, it ain't changing". Heck, I've even said in another thread how I feel difficulty should go. Normal mode is Savage 1-2 difficulty, Savage is Savage Coil difficulty, and Ultimate is well, Ultimate. Not sure where to place extreme primals in though...
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  2. #2
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Paladinleeds View Post
    I feel like they need to up the difficulty and if the vocal casual players start complaining, just have Yoshi P reply to them saying "git gud, it ain't changing". Heck, I've even said in another thread how I feel difficulty should go. Normal mode is Savage 1-2 difficulty, Savage is Savage Coil difficulty, and Ultimate is well, Ultimate. Not sure where to place extreme primals in though...
    I think they're trying to do a mix with extreme primals. Susano was much more of a heals/dps check than Lakshmi. Shinryu was a mechanics check. Byakko is pants on head easy. Tsukuyomi is somewhere inbetween Susano and Shinryu.

    I don't mind this way of doing things. A mix is nice.
    (0)

  3. #3
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Paladinleeds View Post
    I feel like they need to up the difficulty and if the vocal casual players start complaining, just have Yoshi P reply to them saying "git gud, it ain't changing"
    do you do trial roulette frequently? Have you spent a lot of time doing castrim flummins? I've had runs time out because of that last phase. People will leave trials if there is one wipe. And you want to make casual content harder? No one would do it.
    (2)

  4. #4
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RiyahArp View Post
    I've had runs time out because of that last phase. People will leave trials if there is one wipe. And you want to make casual content harder? No one would do it.
    Here's the thing, the normal raids wouldn't be in a roulette with my difficulty selection. It'd be stuff you specifically queue for only. And people do Savage already, and they're the target audience. Casual content such as story mode primals, dungeons, 24-man raids, etc, can stay as is. This is JUST affecting normal 8-man raids (which wouldn't go into a roulette), Savage raids, and Extreme primals. To add a greater degree of content. Casual players already get the lion's share of content, and with this, they still would have the lion's share of content. But it means some more content for those wanting harder content, dependent on their level of difficulty. Since it's the only way SE would do it as we know they won't add a 3rd raid difficulty.

    So, your Castrum Fluminis example you gave in trial roulette... that wouldn't be affected. So don't worry.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    do you do trial roulette frequently? Have you spent a lot of time doing castrim flummins? I've had runs time out because of that last phase. People will leave trials if there is one wipe. And you want to make casual content harder? No one would do it.
    Has it ever occurred to you people struggle because the content is so laughably easy, when they actually release something requires more than a pulse, people panic? Shinryu and Tsukiyomi are not remotely difficult encounters. They just punish you for mistakes. Meanwhile, you can have twenty deaths in Phantom Train and still beat the enrage. And Swallow's Compass is so absurdly easy, I did a full run with a DF tank and cast nothing but Regen and the rare Tetra/Beni. That's how little damage he took. I'd say 90% of my time was casting Holy or Aero III save for the last boss where I actually did heal a little. With content tuned to such a low level, many players have little to no preparation for a sudden spike.
    (2)

  6. #6
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Has it ever occurred to you people struggle because the content is so laughably easy, when they actually release something requires more than a pulse, people panic?
    This happened a lot at the start of Heavensward. New players coasted through old ARR content, over geared and over levelled. Hit Bismark EX at level 60 and whoa, I need to know my dps rotation to clear this?? What is provoke?
    (0)

  7. #7
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,759
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Paladinleeds View Post
    I feel like they need to up the difficulty and if the vocal casual players start complaining, just have Yoshi P reply to them saying "git gud, it ain't changing". Heck, I've even said in another thread how I feel difficulty should go. Normal mode is Savage 1-2 difficulty, Savage is Savage Coil difficulty, and Ultimate is well, Ultimate. Not sure where to place extreme primals in though...
    I think Yoshi P is tired of hearing one side constantly saying things are too easy and the other side constantly saying things are too hard. That's why we have Ultimates now, so that savage doesn't have to be that hard but there is still hard content for those that want it.
    (0)