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  1. #1
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90

    Lack of midcore content

    Hi,

    I would like to know if other player share these feeling I have regarding the lack of "midcore" content.



    What I mean by that is content that isn't as faceroll as expert/regular8man/25man/sewer nor as demanding as Savage.

    In other words, around Trial difficulty (Thordan/Shinryu not included).

    I feel like I currently have very little interesting thing to do in the game.

    Dungeons and regular 8man in general are beyond boring. Like, they're fun the first day and then it's the same boring thing you can do everyday/week for that daily/weekly reward. But there's just 0 challenge.

    25man raid are slightly better, they're pretty that's for sure and fight are usually quite funny but again, once done it's over for the week and it's not like it requires much skill to complete them (since you only need a handful of good enough player to carry the rest)

    Only the trial are hardenough to not be too faceroll yet simple enough you don't need to pour a lot of time to get a kill. only problem being, we get one boss like that per patch (luckily tsukuyomi is a fun fight)

    I know the upcoming PalaceoftheDead 2.0 is coming, I'm actually eager to try it but once this is done, then what? no more no more floors until 5.X serie.

    I've been watching my bf play WoW recently and he explained me the concept of Mythic dungeon, for those who don't know, it's basically your regular 4man (5 in WoW) with enhanced difficulty. The catch there is that there is virtually no limit to the difficulty. Basically everytime you do it you get a key to do it in a harder version.
    This makes this content both casual for those who can't go too high, midcore for those who can clear medium/hard difficulty and quite a challenge for the best of the best.
    Best part, every week the chosen dungeon is random so you get a new experience everyweek.

    FF14 dungeon bosses usually have interesting mechanic, the only issue is that nothing can really kill you unless you try really hard.
    I'm not really asking for a copy past of Mythic Dungeon (altough it'd be nice but having something fresh and different everyweek wouldn't hurt.

    So, anyone feels the same regarding the lack of content? (midcore especially)
    (20)

  2. #2
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    IMO the first two tiers of savage have been extremely midcore all of Stormblood. I always just pug em up as if I would an ex trial and it usually takes the same amount of time to clear. Shinryu and Thordan were outliers even compared to savage, more like 2.5s or arguably even on the same difficulty as 3. I think there's an equal amount of MC as harder content, it's casual content that there is disproportionately too much of. At the very least they could add hard mode dungeons or something. I know it's a casual game but still...
    (5)

  3. 06-18-2018 02:19 AM

  4. #3
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RLofOBFL View Post
    IMO the first two tiers of savage have been extremely midcore all of Stormblood. I always just pug em up as if I would an ex trial and it usually takes the same amount of time to clear. Shinryu and Thordan were outliers even compared to savage, more like 2.5s or arguably even on the same difficulty as 3. I think there's an equal amount of MC as harder content, it's casual content that there is disproportionately too much of. At the very least they could add hard mode dungeons or something. I know it's a casual game but still...
    I agree the first two tier of savage are rather easy but again, "it's only two bosses you do once a week"
    Unless you're extremely unlucky with your group, that's done within 30-45min when server reset on tuesday
    (1)

  5. #4
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Tsukuyomi is a great fight. It's simplistic but creative. It's easy but not too boring.

    Byakko on the other hand, goddamn. That 2minute interlude you can't skip zzzzzzZZZZZZZZZZZ. They should really let you be able to skip it if you can dps the tiger down in time.

    Unpopular opinion but I really enjoyed Shinryu and Thordan. It's nice to get a couple of trials that aren't a complete face roll.
    (5)

  6. #5
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RLofOBFL View Post
    IMO the first two tiers of savage have been extremely midcore all of Stormblood. I always just pug em up as if I would an ex trial and it usually takes the same amount of time to clear. Shinryu and Thordan were outliers even compared to savage, more like 2.5s or arguably even on the same difficulty as 3. I think there's an equal amount of MC as harder content, it's casual content that there is disproportionately too much of. At the very least they could add hard mode dungeons or something. I know it's a casual game but still...
    I agree the first two tier of savage are rather easy and exactly have the kind of difficulty i'm refering there as "midcore"

    But unfortunately, "it's only two bosses you do once a week"
    Unless you're extremely unlucky with your group, that's done within 30-45min when server reset on tuesday


    Quote Originally Posted by Driavna View Post
    I agree with Lala Yuki, everything up to Sigma 2.0 savage is "casual" content, but then again 3.0/4.0 are not hardcore by any stretch and the hardest part is finding a group.

    Sure the game could use more extreme/savage fights but you also need to push yourself because savage is the content you are looking for. .
    Oh I know that too well, I used to be in a very hardcore guild in WoW cata (before university and "life" kicked in), the problem I currently have is that the people I play with just aren't savage player. (especially my bf)
    So... I somewhat progress slowly trying to make them come with me (doesn't work all that well)

    And i'm just stuck in that eternal loop of

    friends: there's nothing to do
    me : we could do os6 ^^?
    friends: no fuck pf people just keep dying on stupid stuff
    me: yeah.... but when it's done you can join kill group and it's faster
    friends: don't care. let's do expert
    me : yay... expert #cry

    As much as this is very personal issue, I'm pretty sure many player would kinda enjoy more stuff in between savage and expert

    Quote Originally Posted by Rockette View Post
    Tsukuyomi is a great fight. It's simplistic but creative. It's easy but not too boring.

    Byakko on the other hand, goddamn. That 2minute interlude you can't skip zzzzzzZZZZZZZZZZZ. They should really let you be able to skip it if you can dps the tiger down in time.

    Unpopular opinion but I really enjoyed Shinryu and Thordan. It's nice to get a couple of trials that aren't a complete face roll.
    I kow right! Tsuku is just an amazing fight (dps check is easy so you can easily carry new player too)
    I personally really loved Byakko, but I agree the interlude could have been more exciting, perhaps if it wasn't scripted and actually something random.
    And I love shinryu but god finding a group for that boss is hard.
    (2)
    Last edited by Sylvain; 06-18-2018 at 02:35 AM.

  7. 06-18-2018 02:48 AM

  8. #6
    Player AppleJinx's Avatar
    Join Date
    Oct 2016
    Posts
    324
    Character
    Apple Jinx
    World
    Ultros
    Main Class
    Dragoon Lv 80
    A savage tier comes out every 6 months and the first two floors are easier than the two primal fights that we get at the even and odd number patches so there isn't more hardcore content in the game than midcore either.
    (5)

  9. #7
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Sylvain View Post
    he problem I currently have is that the people I play with just aren't savage player. (especially my bf)
    So... I somewhat progress slowly trying to make them come with me (doesn't work all that well)

    And i'm just stuck in that eternal loop of

    friends: there's nothing to do
    me : we could do os6 ^^?
    friends: no fuck pf people just keep dying on stupid stuff
    me: yeah.... but when it's done you can join kill group and it's faster
    friends: don't care. let's do expert
    me : yay... expert #cry

    As much as this is very personal issue, I'm pretty sure many player would kinda enjoy more stuff in between savage and expert
    Sounds like the problem is you and your friends have different expectations.

    If you can somehow convince them to do Tsuku Ex, but not O6S, that's just strange. O6S is not insanely more difficult than Tsuku Ex. Actually, I would say O6S is actually easier than Tsuku Ex because at least no one has to remember sides based on text. And if they don't want to do TSuku Ex, even if they did add more trials, I fear your friends may not want to do them anyway.

    If you take your friends out of the equation, you could just go PF O5/O6S - or join normal raids using the Duty Finder (which, given the various ..."skill" level...of people in Duty Finder, can sometimes be more difficult than their Savage counterparts - nothing like having people who get 6 vulnerability stacks in kefka normal)

    You can also do POTD 180-200, or do old EX trial fights synced at min ilvl.

    Next month there will be the new HoH(as you know, which will have the difficult parts starting much earlier on), and the Monster Hunter collaboration which has already been stated to require a level 70, and may have 2 difficulties. This hints at a trial or something similar.
    (0)
    Last edited by Squintina; 06-18-2018 at 04:46 AM.

  10. #8
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    I feel like se is really stuck in a hard place here. No single price of content on its own will make everyone happy.

    Originally with coil, casual players were upset they were missing out on key story by not being raiders. So we got casual mode raid. Then the mid-hard core raid complained that fcob was too easy. Then we got Gordias. Gordias was way too hard for majority of the player base so they tuned savage fights back down again. Now they are too easy and the mid-hard core are bored again. So we get ultimate. People complained ultimate was too much so we got the decision of 2 ultimates per expansion. Now we are complaining about not enough ultimate.

    It's the song that never ends.

    Overall, yes I think there is now a lack of midcore content. But I don't think SE can put anymore in with out vocal casual players complaining content is too unaccessible.
    (7)
    Last edited by Rockette; 06-18-2018 at 04:51 AM.

  11. #9
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    The biggest issue here is that easy and hard are subjective. For someone with bad reflexes, dodging is hard. For someone with a poor rotation, DPS checks are hard. For someone with few friends, finding a decent group in the first place is hard. There's no one answer to making content more accessible.

    The real answer is to have a bunch of different options for progression (e.g. FFXI where gods, Dynamis, Limbus, Nyzul, Salvage, etc all existed side by side), but that's not a terribly realistic scenario in this game.
    (5)

  12. #10
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Squintina View Post
    sbip.
    Do not under estimate the power that the word "savage" can have on someone
    (0)

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