Quote Originally Posted by Megguido View Post
There's an issue with this idea of Scourge as a third combo: you don't want a DPS combo starting with an aggro combo. PLD had a similar issue with Royal Authority being tied to Savage Blade back in 3.X. Spinning Slash has a 5x enmity ratio, which would unecessarily raise your aggro while being offtank.
Totally agree with you here.

Quote Originally Posted by Megguido View Post
Also bringing a 840 potency combo in DRK's kit and making Bloodspiller oGCD would skyrocket its DPS. Considering how cautious they are about the DRK, and how they buff it little by little, I highly doubt they'll make such important changes without a complete rework of the job (which would be at best with 5.0).
I agree that the changes he listed would probably be too much DPS, but I do believe that aggressively increasing DRK DPS would be one fast way to help the class out. For all other classes, low utility typically means they are balanced with higher DPS. This just isn't true for DRK though. What do they bring to the table? Virtually no utility (lol TBN), mediocre DPS, no burst, mediocre damage mitigation against anything non magical. Wooooo. The only thing they ever really bring is their magic mitigation (though admittedly, it is VERY strong. Dark Mind can be really OP). They could easily increase any one of the other weak items I listed and DRK would still not be better than either of the other tanks. Increasing DPS just so happens to be the easiest of those options.