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  1. #11
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    Quote Originally Posted by Ruf View Post
    I have for years played final fantasy,if because you pinpoint ffxiv you think you are special a snowflake, then I am sorry to tell you that it is false, even if you are a mass of special snowflakes,"I HAVE" countless of times proven players wrong, & no salvage & ex fights are not a good example if you are trying to counter argue deep rooted mechanics, often I dont speak about situational content, I am generalizing & if I care about something I will use Julyan Frypan to bash my point throught.In other words, numbers does in no way let you numerize persons knowledge or skills toward a win or a lost.
    As I promised, I will keep this civil. I only ask you provide me the same courtesy. Now, you said 'both' earlier. I cannot speak of other people because while a lot of people do know exactly how to read FFLOGs, there are others who do not know how to read it properly and tend to provide incorrect information as they do not know how to interpret the incredible amount of information that is there. Granted, with the thread title, even if I could change it, it doesn't account for the multitude of things that affect a player's personal DPS in battle.

    That being said, the parse itself does give a pretty good general ballpark of where you stand on a particular run. Parsing is pretty much pointless outside from Savage and Ex fights, because it is that content where it matters the absolute most. It's a good tool for measuring where you are in dungeon runs and 24 mans, yes, but the bread-and-butter of ACT/FFLOGs would be in the high end fights, where every bit of DPS counts. Are these fights only about DPS? Hell no, because of tanking, mechanics, healing, and optimization. Regardless of this being a Final Fantasy game, this is still an MMO, and for raiders in particular, the endgame would be these high-end fights.

    Onto the topic of you saying that parsers don't know what they're talking about - the program reads the information that is provided by the servers. Give or take maybe a small, negligible margin of error, ACT is actually incredibly accurate to the point that it will tell you exactly what you did, how you did it, etc. I would like to know how you figure that the program itself is wrong, though. While I agree that executing mechanics properly and dodging where appropriate is key to winning fights, DPSing is very important, especially with enrage checks.
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    Last edited by KaivaC; 06-02-2018 at 05:42 PM.