I'll say what I told someone in another thread:
When I do my blacksmith and armorer leves in Limsa, and have to turn them in at the various camps in La Noscea, I'll usually teleport to Bald Knoll first (favorited location, of course, so it costs less Anima), and then from there, I travel on chocobo to Skull Valley, then Iron Lake, then Bloodshore, and eventually loop back around to Limsa. As long as I don't have any other leves to do at the camps and don't get mauled by Kobolds or Raptors along the way, I can usually cover all the areas I need to go to in about half an hour, give or take several minutes.
Now, I know what you're thinking: half an hour is still a significant amount of time. But remember, for every 1 Anima you spend, it takes 4 hours to get it back. That means if you travel from one area to a camp in another area (say, from Ul'dah to Camp Bloodshore) and don't have it as a favored location, you'll spend 6 Anima - a whole 24 hours worth.
With that in mind, I try to keep a favored location in each major area, so I can warp to it and then just use my chocobo to go to the other camps in the same area. I think right now, I have Bald Knoll, Broken Water, and Dragonhead (I think, maybe Glory, I can't remember) as my 3 favored locations - Bald Knoll because it's a good starting point to loop around La Noscea when turning in leves, Broken Water for Ifrit and Zaharak, and Dragonhead(?) for Dzaemel Darkhold and Natalan. Also, setting your home point in a strategic location can help, though I usually have mine set for Ul'dah.
As for the Black Shroud area, I used to have the camp near the Thousand Maws of Toto-Rak favored, but since I never go there anymore and hate traveling the Black Shroud and Gridania in general (seriously, I can't wait for them to change the map; right now, it feels more like a series of trenches rather than a forest...), I'll usually save my Anima-splurging for those camps, if I really need to go there.
All that aside though, I wouldn't mind SE getting rid of Anima and making all teleports free, or having some sort of Grand Company consumable item that restores Anima, but I think it's fine the way it is now, especially considering that the person with the most Anima in a party can "carpool" for everyone else if necessary. I find it a hell of a lot easier getting around in FF14 than it was in FF11, anyway... I hated how slow-paced that game was... ><



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