If the DPS data keeps trending like they do now, 4.4 would be a good opportunity for S-E to re-evaluate how they want WHM to fit into the healer dynamic. Making changes to SotL to help boost WHMs identity and rebalance the healers again. I feel S-E hasn't touched SotL too much because of the current delicate balance. If the data continues to trend that AST is getting ahead on the pDPS level, this would be a good opportunity to put WHM back in line with the other healers via kit modifications.

I'd also like to remind everyone who's poking at this thread that the DPS values listed show the raw contribution of each job and aren't necessarily indicative of the absolute pDPS each healer brings. The DPS value listed is both a combination of their pDPS and the bonus rDPS they get from other jobs. Assuming all other aspects of the group composition and skill are equal, WHM is actually at a disadvantage when looking at these statistics because they can only gain DPS from the off healer's buffs, where as AST and SCH can potentially both double dip on DPS buffs if the composition is AST/SCH. This will skew results unfavorable towards WHM. IE, AST gains +400 DPS from both Chain Stratagem and Balance over a course of a fight but WHM only gains +200 for either Chain Stratagem or Balance, thus pushing WHMs pDPS value higher than shown. It's impossible to determine each jobs absolute pDPS because nothing works in a vacuum in this game.

Quote Originally Posted by Yuyuka3 View Post
WHM was nerfed VERY often, as proven to you beneath you.
If you're basing this off of Tint's list from earlier, I'm mostly in agreement with Miste's response to the whole thing.

The only unjustified nerf I feel would be the loss of Divine Seal and the gain of Largesse in Cross Role. And even then, WHM has such a wide myriad of healing tools that a healing magic potency buff would lose some effectiveness.

The holy nerf was justified since WHM would be the king/queen of all AoE damage if it maintained the 240 potency.

Stoneskin loss wasn't much of a loss in my mind just because there were extremely few instances where using Stoneskin was better than using Cure II. Especially since WHM got a better Stoneskin in the form of Divine Benison (which got buffed mid expansion, I might add), and also the loss of Stoneskin was mitigated in some respect because Weakness doesn't lower Vitality anymore and thus the eHP shield isn't as necessary now to help keep weakened players alive.

The three "nerfs" above would be the only things I would consider nerfs and even then I feel either they're justified or the changes weren't high impact to the WHM kit overall.