Quote Originally Posted by Wayfinder3 View Post
This is what will happen post disembowel nerf
MCH will fall hard, it'll become about as viable as rdm
Bard will remain as best dps as it's utility is ridiculous
Drg will see a buff to it's potencies across the board increasing it's personal dps but reducing it's over all viability
(making heavy thrust to 10% doesn't equate to the 300 dps gain that brd and mch get from drg. So if drg gets it's heavy thrust put to 10%, it still missing the 5% it was supposed to give to the ranged and thus it'll be a hard nerf that could kill the job

MNK & NIN will go up in value
SAM won't
SMN will
BLM and RDM won't
You buff Bard and Machinist to compensate for the loss of Disembowel's piercing debuff. If need be, you put 5% back into Heavy Thrust (making it a 10% again) or roll Heavy Thrust's effect into Disembowel, turning it into a 10% damage up you maintain by comboing, which makes the job flow better, and probably allows for something more interesting to happen with Heavy Thrust.

Machinist might need a 5-10% potency buff, maybe reinvigorate Hot Shot. Of the two Phys. Ranged DPSes, it's in the rougher spot, and SB seems to try and make it the more selfish of the two "support" DPSes.

Bard doesn't need much of a buff, since its major strength comes from its utility.