Quote Originally Posted by Penthea View Post
Flawed logic if this is SE's reasoning. It's hardly polite to roll on gear when you haven't the courtesy to even play as a class that can equip it.
The 'logic' behind it was to make sure that the run is as smooth as possible, they will do it as their most geared class. So then they can't roll need on an off-class's equipment, but I don't even understand this in these group dungeons. By the time you have geared that main class, aren't you already using the tomes that rain from the sky to work on the off class?

To me the whole thing is stupid and just another toxic solution to a something that wasn't a problem in the first place. Same as letting people 'choose' whether they want a fresh run in a 'random' dungeon or will 'allow' themselves to be queued into a partially completed one. It increases queue times, it causes content to not get completed, and in the end I'm starting to think that SE just doesn't actually want us playing this game anymore. So now I will only do the 24 man once for completion, I won't do the story alliance roulettes anymore because of the cutscene change in those, I barely touch dungeons anymore because the queue times are out of this world...so, mission accomplished?

I guess they just want us all to be crafters and play an economy mmo.