It's a shitty change, and it's even worse for the pre-70 Raids where there's no weekly lockout on items. Terrible idea.
It's a shitty change, and it's even worse for the pre-70 Raids where there's no weekly lockout on items. Terrible idea.


I...do hope people "rolling for seals" realise they'll be holding onto this gear until like 4.5/4.6. You can't turn it in or desynth it until then.
Pretty much as I predicted, I've never seen se back up on a change though, or talk to us in the non-jp side for a very long time so I expect this sytem to just rot. What a way to screw something up that was fine as it was.




Which is more than tiring at this point. I don't know why they don't just implement separate changes for different data centers.
Particularly with superficial changes like this. Obviously you wouldn't want to start down a path toward maintaining multiple distinct systems, but the loot system clearly wouldn't cause issues, as it's very much a stable component of the game.


Because separate changes require maintaining separate codebases. This has never, ever, worked out to be beneficial in any way. See NA versions of JP and KR games. It's always NA that gets the nerf bat.
That's why Korea and China versions are different. Korea and Chinese versions have government ID requirements and data storage requirements that can't be met if the game is isn't in their country. That is all. The problem with doing this is that it balkanizes the playerbase. Now in some cases this is a good thing. Players from Brazil and Russia tend to play on NA servers, and as a result have to know English to really play it. Players in China or Korea get their own localized version, but are behind in patches or even have nerfed content due to government rules.
The minute JP balkanizes from the NA/EU base, is the minute NA ends up being a P2W wasteland.
Selective variations on portions of the game that don't have complex interactions with other pieces of content is fine. See: Blizzard games like Diablo 3 offering certain different models in order to be sold in China, or certain games censoring particularly violent content in order to be sold in countries like Germany.
We're not talking about job mechanics or server-client communication or things like that. It's a component of the game code that literally goes untouched for years at a time once it's set in place, just like a particular model's textures. They could easily implement different policies across different data centres.





Got healer boots today. The summoner who kept dying and standing out of range of heals also rolled on them. I was pretty disgusted by that. Even though I won them I got really annoyed that someone who doesn't even know the basic range of aoe healing and didn't play a healer had the same priority on the boots as I do.
What the hell is wrong with giving prio to the role the gear is for? Wtf are SE thinking with this stupid loot change...





So many players saying they're done tanking this, but not enough of them since I had a wait time as tank...
My first run went pretty well. Had some wipes on the robot but we did it in the end. About 3 or 4 pieces dropped to the floor so I guess people can afford to be picky. I won a melee dps piece (legs?) on the last boss over someone else who wasn't on that job. A tank piece was taken by someone who wanted it (I didn't) and 5 people rolled on a SAM chest.
Graphics
MSQ
Viper

yea, i just lost my tank armor to a healer.
im not doing any raid till this shit get fixed
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