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  1. #221
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,444
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    My though was they said there were 8 adjustments. Plunge, and potency buffs. Now we do not know if Plunge was 1 out of 8. Or if Plunge was one and there were 7 other potency buffs to equal 8 adjustments.
    (0)

  2. #222
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by whiskeybravo View Post
    It's a bit hard to tell if the other adjustments are inclusive or additional (ie, offensive/defensive buffs, plunge, animation locks + the 8 other usability adjustments.. or are those part of the 8 items being adjusted?)

    If they aren't changing Dark Arts then perhaps they will change some other things, such as take off MP cost for TBN and make it a longer CD, take DA effect off Syphon Strike* and/or C&S so you have more spots to hold DA. Something along those lines maybe.
    No one should be surprised at random potency buffs tossed around. Straightforward, smidge more damage. Whoo.

    I'm more interested in the "Defense portion buff" as reddit has listed. That could be pretty much anything. Wall to 40%? TBN shield increase? Dark Mind physical? Wide open vagueness, but specifically on defense. This is the section Ill be jumping to on patch day.
    (5)

  3. #223
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I feel like if DRK becomes the DPS tank higher than PLD, we’re gonna end up going circles. I mean doesn’t WAR have AoE shields now? It would probably switch to PLD complaining about unique utility or job identity.
    (0)

  4. #224
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    with 3 tanks around ppl will always find one that they deem to be inferior. no matter if it's true or not.

    it's the never ending balancing circle
    (0)

  5. #225
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Starkbeaumont View Post
    with 3 tanks around ppl will always find one that they deem to be inferior. no matter if it's true or not.

    it's the never ending balancing circle
    That’s a fact, no doubt. Im more concerned on how it feels to play the class rather than the damage at this point. Also It’d be nice if they fixed the crafted BiS stuff, but I guess they can only tackle one issue at a time.
    (0)

  6. #226
    Player
    nordiclania's Avatar
    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    30
    Character
    Novarim Nightbrim
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Rollout View Post
    Dark Knights are the slayers.
    Preach!

    As a previous main Paladin who switched to Dark Knight as soon as Heavensward came out, I just haven't found the joy of DRK since Stormblood. Every time I play it feels off beat somehow. (Also I miss Scourge and Shadow Skin, and I loathe the fact that Reprisal became a Role skill.)
    I've enjoyed reading thus far (page 7) in this very dedicated thread and I can't wait to see what changes we will see to Dark Knight in the upcoming patch.
    (1)

  7. #227
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,013
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jhett_Magnum View Post
    That’s a fact, no doubt. Im more concerned on how it feels to play the class rather than the damage at this point. Also It’d be nice if they fixed the crafted BiS stuff, but I guess they can only tackle one issue at a time.
    To be fair, adjusting the Primary Stat to Attack Power contributions for tanks back to how they were in Heavensward would most likely require no more development time than would a single potency buff to any of Dark Knight's skills; it's a value change on a given table. The removal of any further binding of primary stats to gear would likewise be a toggle.

    Because items do not appear to adhere to growth curve formulas, but are instead given individually, I suspect retrofitting Fending accessories to carry two-thirds of the item-level-normal amounts of both Strength and Vitality (with the further sensible option of sharing a primary stat expansion cap), would take considerably more time, as might turning all primary stat materia into cracked or ruptured materia to be converted to another materia by choice or chance, respectively, but that's about it.

    There's no real reason that pentamelding should be so required long-term for tanks and only tanks except that the developers apparently want tanks to have the option/obligation of spending far more money than everyone else.
    (1)

  8. #228
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Shurrikhan View Post
    There's no real reason that pentamelding should be so required long-term for tanks and only tanks except that the developers apparently want tanks to have the option/obligation of spending far more money than everyone else.
    At this point it feels like they're making a point.
    (0)

  9. #229
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,013
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kabooa View Post
    At this point it feels like they're making a point.
    Is this point framed between a finger and thumb to one side, and two more fingers to the other, with "@tanks" written down its length?
    (2)

  10. #230
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Is this point framed between a finger and thumb to one side, and two more fingers to the other, with "@tanks" written down its length?
    Nah. Just that it doesn't matter how insignificant a boost it is, people will still pay for it.

    As it stands currently, assuming equal skill among all involved, pentamelded "BIS" accessories are like .2-3% more RDPS from both tanks total.

    Clarifying: The materia slots are worth that much. Ideal stat set ups are probably worth a little more.
    (1)
    Last edited by Kabooa; 05-15-2018 at 01:57 PM.

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