Quote Originally Posted by Jhett_Magnum View Post
That’s a fact, no doubt. Im more concerned on how it feels to play the class rather than the damage at this point. Also It’d be nice if they fixed the crafted BiS stuff, but I guess they can only tackle one issue at a time.
To be fair, adjusting the Primary Stat to Attack Power contributions for tanks back to how they were in Heavensward would most likely require no more development time than would a single potency buff to any of Dark Knight's skills; it's a value change on a given table. The removal of any further binding of primary stats to gear would likewise be a toggle.

Because items do not appear to adhere to growth curve formulas, but are instead given individually, I suspect retrofitting Fending accessories to carry two-thirds of the item-level-normal amounts of both Strength and Vitality (with the further sensible option of sharing a primary stat expansion cap), would take considerably more time, as might turning all primary stat materia into cracked or ruptured materia to be converted to another materia by choice or chance, respectively, but that's about it.

There's no real reason that pentamelding should be so required long-term for tanks and only tanks except that the developers apparently want tanks to have the option/obligation of spending far more money than everyone else.