It’s probably worth pointing out that the “rune fencer” label has been used for other armour in the game already. Lv69 dragoon set if I remember correctly.






It’s probably worth pointing out that the “rune fencer” label has been used for other armour in the game already. Lv69 dragoon set if I remember correctly.






Fair point. I do have to think that if they’re looking for new classes to put into the game, finding second classes to use the ‘maiming’ and ‘scouting’ gear sets might be a good starting point.
No bueno. You may as well swap out the scythe to Dark Knight, and give its Great Sword to Rune Fencer then. They always traditionally used two hand swords or at least dual wield one handers, and utilize the runes carved on the swords to do their thang, or created runes via magic.
But yea. Gonna be interesting to see how they do it, but ill be honest with ya, they will probably either make them Dual Wield Swords or give them "Rune Blades" that are two hand.
But lets not get ahead of ourselves.
They will obviously release another 2 dps jobs and maybe, just maybe, a tank and a healer. I mean cmon, they made some dumb decisions before.
Rune Knight is better.
Last edited by Tiaque; 06-16-2018 at 06:50 AM.

Yeah, true strike on that; I originally wanted to give them a Curved Sword Glaive, but, Idk I just chose a scythe instead. Even though personally I would have loved to have seen DRK with a Scythe, and RUN with a Great Sword.. But I'm no developer.No bueno. You may as well swap out the scythe to Dark Knight, and give its Great Sword to Rune Fencer then. They always traditionally used two hand swords or at least dual wield one handers, and utilize the runes carved on the swords to do their thang, or created runes via magic.
But yea. Gonna be interesting to see how they do it, but ill be honest with ya, they will probably either make them Dual Wield Swords or give them "Rune Blades" that are two hand.
But lets not get ahead of ourselves.
They will obviously release another 2 dps jobs and maybe, just maybe, a tank and a healer. I mean cmon, they made some dumb decisions before.
Rune Knight is better.
I really like that Dual Wield idea you have there; I can sort of see that; have 4 Runes be attached to each Sword, for the elements, and use them to activate his runes with; like a Spellsword.
And as far as what they'll release? It would be a very fun slap in the face if they did just add more DPS lol; I mean, why not right! I just hope whatever tank comes into play, be it Dancer / Blue Mage / Mystic Knight / Something Unique / it would be different from the previous three.
Last edited by PatronasCharm; 06-16-2018 at 05:40 PM.
Chemist Healer Concept http://forum.square-enix.com/ffxiv/threads/370920-Chemist-Healer-Concept
Geomancer Healer Concept: http://forum.square-enix.com/ffxiv/threads/366107-Geomancer-New-Healer-Concept
Mystic Fencer DPS: http://forum.square-enix.com/ffxiv/threads/391883-Mystic-Fencer-Concept-%28Magical-Melee-DPS%29
Geomancer Caster DPS https://forum.square-enix.com/ffxiv/threads/420228-Geomancer-Earth-s-Wrath-%28Caster-DPS%29
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