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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,888
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Iscah View Post
    It’s probably worth pointing out that the “rune fencer” label has been used for other armour in the game already. Lv69 dragoon set if I remember correctly.
    We've retitled plenty of armor sets already, and it wouldn't be the first to remain as a misnomer, either.
    (0)

  2. #12
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,126
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Rune Fencer can be a dps that uses Maiming gear then. Problem solved!
    Fair point. I do have to think that if they’re looking for new classes to put into the game, finding second classes to use the ‘maiming’ and ‘scouting’ gear sets might be a good starting point.
    (2)

  3. #13
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    I’ll do some tweaks to the concept a little. Where the Rune Fencer has to Elemental Runes that are connected to the Spell; so
    Stone Skin: would be the Rune Fencer activating the Earth Rune, etc. Void Fire is his Fire Rune.

    As far as the lore, I’ll adjust the gauge to be a Runic Overcharge Meter where the weapon skills contribute to the charge of its elements, based on which element the WS is.

    Thanks for all the feedback y’all!
    (0)

  4. #14
    Player
    Usho's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    304
    Character
    Masahiro Kido
    World
    Excalibur
    Main Class
    Red Mage Lv 80
    Very interesting concept. Rune Fencer would make a good magic tank, like it was in FFXI. Only change I would make is instead of Scythes, I'd have them use Great Swords like DRK, but different kinds like design, etc to match what it was in FFXI gear wise. RDM and Rune Fencer could share interesting interconnected lore and could possibly tie into the RDM storyline and (hopefully) we see a certain miqote making cameo appearances.
    (1)

  5. #15
    Player
    TheAngelneer's Avatar
    Join Date
    May 2017
    Posts
    64
    Character
    S'vhele Cottl
    World
    Siren
    Main Class
    Monk Lv 70
    An intelligence based tank would severely upset gear distribution and balancing, I'd rather we keep the main stats for tanks and healers as is.

    Also, aside from NIN that eventually branched out of MNK gear, all jobs that were released with expansions use already available gear sets. DRK shares gear with other tanks, AST with other healers, MCH with BRD, RDM with caster DPS and SAM with MNK.
    (1)

  6. #16
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    Quote Originally Posted by Usho View Post
    Very interesting concept. Rune Fencer would make a good magic tank, like it was in FFXI. Only change I would make is instead of Scythes, I'd have them use Great Swords like DRK, but different kinds like design, etc to match what it was in FFXI gear wise. RDM and Rune Fencer could share interesting interconnected lore and could possibly tie into the RDM storyline and (hopefully) we see a certain miqote making cameo appearances.
    In the lore I presented, they once were a "Judge," and in my vision, I see a Judge, if it ever were a Job, to be a wielding a Scythe, sort of like a Grim Reaper, ready to cast judgement.

    Thus why I chose a Scythe... even though, cool looking Curved GSes would be killer!

    And yes! I would love to see them interconnect the RDM storyline in some way! In a way sort of like Geomancer is entwined with Astro; they'll share similarities, but still be different.
    (0)
    Chemist Healer Concept http://forum.square-enix.com/ffxiv/threads/370920-Chemist-Healer-Concept
    Geomancer Healer Concept: http://forum.square-enix.com/ffxiv/threads/366107-Geomancer-New-Healer-Concept
    Mystic Fencer DPS: http://forum.square-enix.com/ffxiv/threads/391883-Mystic-Fencer-Concept-%28Magical-Melee-DPS%29
    Geomancer Caster DPS https://forum.square-enix.com/ffxiv/threads/420228-Geomancer-Earth-s-Wrath-%28Caster-DPS%29

  7. #17
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    As someone who particularly enjoys dabbling in these fictitiously created concepts, I don't particularly like this concept:
    • I don't think Scythe is the right weapon for this. I get the notion of the Judge (but that doesn't fit with Fencer, change one or the other IMO)
    • I understand that you like RDM, but it seems way too thematically and mechanically similar. That's not a good thing
    • I gave pretty critical feedback on your BLU, that appears you didn't take it into account. You're overloading the concept with effects. You did the same thing on BLU (and I've been guilty of doing it in the past too). Keep the focus on fewer, but higher impact buffs
    • What exactly is "void holy energy". That seems ridiculous to me lol. Light and Dark elements are usually either solo or supplementary to the natural elements, I don't think I've ever seen successful instances where dark and light (antagonist forces) work together
    • Some of the naming conventions are decent, but some of them are pretty wonky (but then again, FF14 isn't good at this either IMO)
    (3)

  8. #18
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    this actually makes me wonder if the TC played XI since our dark knight plays like it was based off of rune fencer and given a dark knight skin.
    Like how AST is basically chemist with an astrology skin
    (0)

  9. #19
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,126
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by PatronasCharm View Post
    In the lore I presented, they once were a "Judge," and in my vision, I see a Judge, if it ever were a Job, to be a wielding a Scythe, sort of like a Grim Reaper, ready to cast judgement.
    The Grim Reaper’s scythe isn’t a tool of judgement though - it’s for, well, reaping. (By my understanding, the Reaper isn’t intended to be a judge - he comes for everyone in the end.) It’s really a farmer’s tool - and indeed is already in the game in its mundane form as a botanist’s secondary tool. Plus the novelty Edda ones of course...
    (0)

  10. #20
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    A Couple of quick answers to questions:

    Why a Rune Fencer without using a sword? Hence, Fencer;

    -Well, just for the name, sadly wielding a scythe isn't conventional with the use of Fencer, but I didn't want to bog down the sword category by giving him an épée or some sabre.

    So I chose to give it a Scythe. If anything, it could always be called a Rune Knight.


    I want to thank everyone for the all the replies / critiques / and recommendations, I enjoy writing these little "Fan Fictional" job ideas since I really enjoy FFXIV and look forward to what the future holds for jobs.
    (0)
    Last edited by PatronasCharm; 06-16-2018 at 05:36 AM.

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