Quote Originally Posted by HyoMinPark View Post
Some of the complaints that I have seen have some validity to them: such as the game’s formula for patches/expansions—2 new expert dungeons one patch, 1 the next; Savage/Normal Mode 8-man in even-numbered patches, 24-man in catch-up patch; new tomestone every other patch with 450 weekly limit; etc.. It gets to be a little stale after being the formula for 4 years. So I can understand the complaints there.
This is a complaint that always puzzles me when I see it brought up - because what is the alternative? Would the game be better (or worse) if the patch content came out in a different sequence?

Admittedly I'm still "new" and I've only just reached the point of catching up to the current content, so haven't been around to watch the patch cycles play out over and over, but... still. I can't personally understand it being any more exciting to get things in a slightly different order.

Perhaps I'm misunderstanding though. When people say this is an issue, what are they thinking should happen instead?