Quote Originally Posted by Wintersandman View Post
I go for towers when towers or up/base when towers down. Still PvE'ing in a PvP mode. Which is the primary reason this mode is unfun. The only real incentive to PvP is to kill mechs or keep people off your tower/base. They should award CE absorb for getting enemy kills sort of like the point absorb in Seize/Shatter.
Astagalos is nevertheless still under the Leauge of Legend framework; therefore it may seems to you attacking pillar is like PvEing.
This is the main reason why I am suggesting direct base attacking.
The mecha will always be in your field of vision in which you can avoid they back stab from behind.
Their zone attack also will be restricted by the layout of the base.
If this mode is revived by 4.3 roulette, it is highly recommend to try this strategy.