Quote Originally Posted by Reynhart View Post
There's this thing called Inner Beast, you know...
As long as the tank meta is to ignore tank stance and do as much DPS as possible, Inner Beast is irrelevant and might as well not exist.

Quote Originally Posted by Exiled_Tonberry View Post
Everything about WAR is ridiculous honestly. Their burst damage, their mitigation, their self healing. Shake it off was the last straw to me, how in the hell did that get past balance checks?
The only thing ridiculour with WAR is the bias against it. Burst is nowhere near as relevant as it was in Alexander because pushing phases to skip mechanics isn't a thing anymore. PLD's mitigation is just as good after the block change. PLD's self healing is by far the best, at the cost of some DPS (but it can even heal other people). Shake it Off is a weaker Divine Veil on a shorter cooldown, meanwhile PLD has Passage of Arms for even more raidwide mitigation when you want it.

Quote Originally Posted by Saeno View Post
In omega 4 savage, you currently use Holmgang on all Delta attacks and the MT will take double thunder lll's which is a tank swap. You take a complicated, hard hitting tank buster that requires careful voke/shirks from both tanks and heavy magic CD's to "just holmgang it bro". The hardest hitting tank buster this tier, Hyperdrive happens 4 times in clown Kefka and two of them are taken with Holmgang and the other with Hallowed, meaning that out of 4 hard hitting tank busters, only ONE of them is actually mitigated, and when it is mitigated, it is mitigated with Rampart, Sentinel and Sheltron as well as Apoc.
Quote Originally Posted by Saeno View Post
Every single Thunder lll used by either Exdeath or Neo Exdeath could be taken with a invul so long as you had a WAR. You would always Holmgang the first and third Thunder lll from Exdeath, and you would always Holmgang on Delta attacks.
Against normal Exdeath a PLD+DRK group could invuln the first two Thunder IIIs and only have to swap on the last. With good DPS you could completely skip the third one and not need to swap. Against Neo Exdeath a PLD+DRK group could Living Dead all 3 Delta Attacks and the PLD could Hallowed two of the Double Attacks, just like a PLD+WAR group would do. Against normal Kefka a PLD+DRK group can invuln 3 of the 4 Hyperdrives just like a PLD+WAR group.

I really don't see how Holmgang specifically is the problem when groups without a WAR can do almost the exact same thing.