Results 1 to 10 of 148

Thread: Living Dead

Hybrid View

  1. #1
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,397
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Also keep in mind that Hallowed Ground you take no damage. Immune to knockbacks and all negative status effects.

    Holmgang. Immune to knockbacks, short cooldown and health cannot go below 1 while active.

    Living Dead. Vulnerable to negative status effects, knockbacks, cannot go below 1 while active. After initial phase it has a healer check otherwise the tank will die.


    The whole design of Living Dead makes it the worse out of the 3 tanks and it needs to be redesigned.
    (12)

  2. #2
    Player
    Saeno's Avatar
    Join Date
    Sep 2015
    Posts
    180
    Character
    Saeno Abes
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Derio View Post
    Also keep in mind that Hallowed Ground you take no damage. Immune to knockbacks and all negative status effects.
    False. You can still be knocked back while Hallowed is active and you can still receive debuffs while Hallowed is active. Only Tempered Will prevents the PLD from being knocked back.
    (4)

  3. #3
    Player
    Chaeden's Avatar
    Join Date
    Feb 2018
    Posts
    3
    Character
    Susumu Katsurou
    World
    Balmung
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Saeno View Post
    False. You can still be knocked back while Hallowed is active and you can still receive debuffs while Hallowed is active. Only Tempered Will prevents the PLD from being knocked back.
    Depends on the mechanic actually. There are a decent number of debuffs and knockbacks that explicitly only effect you if you take damage from them. The dot from Guardian being an example of something entirely removed by invulnerability, along with the vulnerability from the cyclops alike from Hell's Lid. So in some cases Hallowed will actually prevent those things....all other times when the effect isn't tied to taking at least 1 damage yes you need tempered will.
    (3)