Having extra gil like this break many in game systems.
Glamor would go crazy.
Food items for ex content
Pot for brusting
There is already to much gil in the game with the only 4 sinks
Market fee
Housing
Repair
Pc quiting
Having extra gil like this break many in game systems.
Glamor would go crazy.
Food items for ex content
Pot for brusting
There is already to much gil in the game with the only 4 sinks
Market fee
Housing
Repair
Pc quiting
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
I already play on multible service accounts to make more gil. I obviously is P2W!Is it p2w if I can get a 2nd sub, play through story and give all the mats/materia and the 1.2 Mio. gil to my main on the other account?
While also buying a 2nd personal house for my main I can port to and also using 8x2 additional retainers for sells?
And if I use my PS4 and my PC I can even craft 2x more stuff, without needing to do some multi-boxing (grey area). (Gear and leve-items to level come from my main, ez).
I know it's a bit complicated, but i don't think that matters at all when you look at the definitions her (any advantage because of paying more than base sub).
Gil. Gil is OBVIOUSLY P2W -Vstarstruck 2018
Calm down bro. You're gonna get a stroke!
Last edited by Rinuko; 04-18-2018 at 03:50 PM.

See. I don't thnk you quite get why they would lose out on money. Say you have two people. One person buys the fantasia with cash and puts it up for sale. The other person buys it from the market board with GIL. That's one less person buying fantasias which is less money from them. I dunno if i'm explaining it right, but yeah.You're not thinking clearly. They wouldn't lose out on money. Because the fantasia can "only" come into existence through spending real-life American dollars. In order for someone to sell a Fantasia they would have to buy one from Square-Enix--thus giving them money. If anything it would give Square-Enix more dollars, because people would buy fantasias for personal use, but would also buy additional fantasias to sell for Gil. Everyone wins!


you have to buy the item in the first place to get it, letting people sell them on the marketboard just makes it so people can buy extra's to try to make gil so people who can't or don't want to don't have to.
your example is missing the point of the first person was only buying the potion to make gil, that and that person also has to get rid of their potion and would have to buy a second one to use one themselves.
if say 1000 people want fantasia but only 300 are willing to buy them and use them you are missing out on 700 sales but say people are willing to buy extra's to sell you can make those 700 sales plus more (since even though there is only demand for 1000 total people will have more than that number up) so say there only 700 will sell people will have say 900 total up making SE extra cash due to the idea of making money plus the idea that more people will get fantasia's if they can spend in game cash.
it's a triple win for players *whales* will found your fantasia needs and SE gets more money and we hit the rmt bots where it hurts.
Last edited by Musashidon; 04-19-2018 at 02:58 AM.

See, but less people buying the fantasia would STILL mean a loss of profit from them. Even if the first brought say I dunno 3 fantasia, used one for their self and put the other two up for sale and two people brought those same fantasia from the MB, that's two less people buying with real money.you have to buy the item in the first place to get it, letting people sell them on the marketboard just makes it so people can buy extra's to try to make gil so people who can't or don't want to don't have to.
your example is missing the point of the first person was only buying the potion to make gil, that and that person also has to get rid of their potion and would have to buy a second one to use one themselves.


yes but all 3 potions were bought with real money.See, but less people buying the fantasia would STILL mean a loss of profit from them. Even if the first brought say I dunno 3 fantasia, used one for their self and put the other two up for sale and two people brought those same fantasia from the MB, that's two less people buying with real money.
the same amount of money was given to SE in the end just only one person paid for it instead of 3.
With the same number of fantasias sold via the cash shop. The quantity sold and not the number of buyers is the key point in profit. If 1 person buys 1,000,000 fantasias or 1,000,000 people buy 1 fantasia each, 1,000,000 fantasias are still sold. The only complication in this case could come via discounts for bulk sales. Doesn't look like you're talking about that.See, but less people buying the fantasia would STILL mean a loss of profit from them. Even if the first brought say I dunno 3 fantasia, used one for their self and put the other two up for sale and two people brought those same fantasia from the MB, that's two less people buying with real money.

I'm basing this off the us mogstation.
So if one person buys 3 fantasia for 28$ uses one and puts the other 2 up for sale and having two people buy them with gil instead of having those same two people spend 10$ a piece for them that's a loss. Instead of making 48$, they now only made 28$. But that's my final thoughts on the matter.


In that case, the guy who bought 3 would only buy 1 (or $10), and the other 2 would buy 1 each for $10. So that'd be $28 they'd get instead of $30 (not $48). So while still a loss, easily mitigatable by removing the bulk discounts outright. So it becomes $50 for 5 fantasias whether bought by 5 people separately, or by 1 person in bulk. Ergo it no longer is a loss.I'm basing this off the us mogstation.
So if one person buys 3 fantasia for 28$ uses one and puts the other 2 up for sale and having two people buy them with gil instead of having those same two people spend 10$ a piece for them that's a loss. Instead of making 48$, they now only made 28$. But that's my final thoughts on the matter.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
Each fantasia can only exist in the world if it's purchased with dollars. Literally no one would be able to buy one with gil that wasn't already purchased with dollars.See. I don't thnk you quite get why they would lose out on money. Say you have two people. One person buys the fantasia with cash and puts it up for sale. The other person buys it from the market board with GIL. That's one less person buying fantasias which is less money from them. I dunno if i'm explaining it right, but yeah.
The people who would buy them with gil wouldn't have bought any in the first place anyways--therefore you can't claim it as a loss even if your concept made logical sense. Secondly. People would be more inclined to buy extras just to sell which would result in more sold than normal. So an overall profit boost for Square-Enix.
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