Yes it matters to be able to play as any job I want anytime instead of being bound to a certain job.
I'm able to alternate jobs, sure, but only as long as they didnt get a drop. If I'm lucky and get DRG gear fast I'm still maybe stuck the whole next week on NIN and only NIN.
What really doesn't matter is "I want people to play as the role they want gear on just because, and I don't care that the system is unfair already with job based rolls.".
Someone said ilvl of Rabanastre is ilvl305. It matter to me that less people are inclined to use that low jobs to get an upgrade. Yay, a tank with 290 weapon and no experience, I'm so glad that he doesn't went in with his 354 DRG and made room for someone who actually can hold emnity.
As I said, I rather roll against ppl than just being screwed by game rng.
The outcome doesn't change for me, propbaly 3-6 runs a week to get my drop, with that many jobs I often greed already..
But higher ilvl and higher skill on average and being able to queue at most needed role is a good thing.
Same why ex primal greed farms are way smoother and better... instead of people wanting to replace their 310 weapon on their jobs they can't play, you actually get decent players sometimes.
With weekly lockouts and 6 drops per run, I will get my loot pretty fast now.