If, there is no point talking about ifs if they aren't even close to occurring. Trying to suggest a gacha system would be in this game is just adding unnecessary drama to the situation.

At the same point what would the gacha be? Like what if the gacha was something for the app itself that allowed people who buy into it to customize their app. Would you have a problem with it? It affects the game in no way and just allows the app user to augment their experience with the app.

As for the whole Market-board issue, who honestly cares so people will throw money, reducing the price of items, just to sell it, meanwhile someone online can just lower the price with no issue. In what context do these mog coins actually serve as an advantage to the player?

Think about it, so I'm on break and what I"m going to spend 5 dollars just to force lower my price in hope it sells meanwhile a person online just keeps lowering the price? It makes no sense. I can just wait til I get home, lower the price and then wait as needed. The gimmick of being able to sell/resell items is not an advantage at all. In the grand scheme of things this isn't a benefit unless people are that desperate to make an extra 1mil gil or whatever it is.

And even from the other spectrum, if the gimmick allows one to buy products off the Marketboard and 1 item per coin, that isn't a big benefit either but it does help a lot of people. Say they are on break and want to see if an item they want is on the marketboard, they can buy it in case it were to sell when they log on. In that context the coins are nice however you wouldn't need 60 coins a month to buy/sell junk if their current trade in rate is 1:1.

I will however admit that it is a bit of a letdown to have 5 dollars be required to double saddlebag, that is a lot of inventory space to stockpile items but as others have said you might as well get a retainer at that point so the overall benefits aren't that big in terms of inventory it's just another incentive to pay into the 5/month.