I have to agree with this. Even without Disembowel, a Bard is an absolute top contender due to its rDPS in both direct and indirect forms. The same cannot quite be said for a Dragoon without a ranged in party...Not trying to offend you, just giving you an outside perspective. And you yourself just said that even the best bards only get ~330 dps from it, making your 400 number high for even the best. Yes, all that dps came from the Dragoon, but Disembowel is your complaint. Dragoon is not losing the other skills in your proposal, so it's disingenuous to claim you "lose 400+ dps from 1 buff". Take away Disembowel, Dragoon falls out of meta, you still lose ~150 dps (based on your own numbers, ~400 loss, ~260 from Disembowel) plus more from other party members. Besides that, someone else said "caster dps is different because it's calculated before bard/mch buffs", and I seriously doubt SE tuned Bard/Mch to be gated behind a Dragoon in the party. Are raids unclearable for you without a Dragoon in the group? If not, then the dragoon dps is icing on the cake and not mandatory. Just my opinion, but it seems that there isn't an issue here.




This missing the entire point of the argument. No one said Bard didn't contribute good rDPS and utility. All that was said is only physical ranged jobs are dependent on Piercing for a big chunk of their personal DPS buff, and only one job can apply whereas Slashing can be applied by three. Therefore, another job should have access to Piercing or just remove it from the game.

I don't necessarily disagree with you, but I don't think it should go to Bard AND Machinist, and I don't really think either of them should get it. I'd rather see a new job get it as they both have enough utility to be competitive in raids without it.This missing the entire point of the argument. No one said Bard didn't contribute good rDPS and utility. All that was said is only physical ranged jobs are dependent on Piercing for a big chunk of their personal DPS buff, and only one job can apply whereas Slashing can be applied by three. Therefore, another job should have access to Piercing or just remove it from the game.




I agree, actually. At that point it'd be redundant, which is generally why I dislike these buffs to begin with. One alternative is putting it on Samurai. While not necessarily thematic, it'd help Samurai slot in better.

That's an interesting choice, and might give Samurai the bump it needs to feel some love again. I also wouldn't mind seeing it on the 5.0 (almost certainly) tank, depending what it is. I don't know if we've gotten confirmation about what type of job they'll be releasing, but wiht 2 dps in 4.0 I'm expecting tank/healer in 5.0
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

