Thank god!The reason they depend so heavily on instant-death mechanics is due to how insanely strong healing potencies are. Simple raid wide AoEs are rarely threatening because all three healers can bring players back to max HP in seconds or simply rely on Regen ticks since not enough happens to warrant a full heal.
Nothing feels more frustrating than a healing design like WoW, where you spend your majority casting weak ass heals that barely manage to move the HP bar. >.<
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