How many parses would you say are "inaccurate" due to cheesing/padding? I.e. how many BLM parses total, and how many you suspect/confirmed are cheese and it's impact on percentiles. I'd be curious to see your analysis.
While orange ever eludes me in this game, I've been comfortably sitting at high purples without BIS throughout Delta/Sigma (current ilvl ~356). My statics were not the best players, in fact, far from it. I mean hell, I still have 340 pants from Delta, and a 350 head piece from normal, and 360 boots from tomes. I did just finally get my O8S weapon though so should see an improvement next week.
Since your logs are hidden I cannot offer any insight. I can safely agree that on average, given the fact that you have cleared would likely mean you're better than most, but I wouldn't take that bet when I have 20 other people who have view-able logs and have cleared as well looking for a party/static.
For all we know you could have bought a clear and didn't want people to see you've only cleared it once, or that you were carried, etc.
Yo it's Wreck.
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While orange ever eludes me in this game, I've been comfortably sitting at high purples without BIS throughout Delta/Sigma (current ilvl ~356). My statics were not the best players, in fact, far from it. I mean hell, I still have 340 pants from Delta, and a 350 head piece from normal, and 360 boots from tomes. I did just finally get my O8S weapon though so should see an improvement next week.
I went to fflogs to look for the parse in question (the one your friend claimed he reviewed), but I can't find any indication it is there. I only saw one log with a MCH, and you didn't have a SCH in that party and it was O5S.
The few parties where you had a SCH, you were consistently outhealed by them and they overhealed less. Also - you actually have a log recorded where a WHM did almost 3k DPS (whether it was easy or not, is an entirely other topic). He did ~5x your raw damage, whereas you only did ~2x his raw healing. Accounting for cards lessens this by some factor though.
Now - assuming the run you mentioned exists somewhere and I'm just an idiot and blind, your DPS wasn't the issue you wiped. If you had 5 DPS dead, that's the issue, clean and clear.
Kaiva - rule # 1 don't compare results from one content form to another. That's stupid.
Rule #2 getting a different percentile isn't a good/bad thing inherently. You need to analyze the actual changes week to week. Make sure you only ever compare fight length to fight length. Look at your CPM, your debuff/buff uptimes, and your raw damage done. Look for variances and analyze why they're different. Then apply the knowledge gained into understanding your percentiles.
In my experience - people with your issue simply aren't pushing buttons enough. Letting oGCDs sit off cooldown for extended periods of time, not pushing buttons quickly enough (2.5s GCD, but only pushing buttons every 3.3s or so), stuff like that.
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How many parses make up a "ridiculous number of people" due to cheesing/padding? I.e. how many parses total, and how many you suspect/confirmed are cheese and it's impact on percentiles. I'd be curious to see your analysis and how you arrived at the data point.
I saw 4.7k lol, not 5k
That said, that's like what our DRG does, and he's a fairly average player. That said, if you're upset about ~50th percentile don't be. It's a great spot to start improving from. You're right smack in the middle of the upper echelon of the playerbase. Not a bad spot to be.
As a percentage the numbers aren't that different between games. I've tested 2 different fully melded sets and saw about a 25% difference in throughput between them. At the time I had compared the #1 log of my spec in WoW against my clear (he had roughly 15 ilvl on me), and it was a bout a 22% differential.
While FF14 may have "smaller base numbers", the percentage differential is pretty similar between savage and mythic and those without.
This is a common misconception. It is impossible to consistently fail mechanics and be the top DPS. Failing mechanics gets you killed, or wiped, thus lower DPS. Top players will do both mechanics and DPS.