Quote Originally Posted by Vidu View Post
You really need to take fflogs with a grain of salt - those arent always totally "accurate" statistics. I actually just had a conversation with my boyfriend about this - he mains a BLM and explained to me that a lot of those higher BLM-numbers arent an accurate reflection of BLM-dps, because, for example, they come from runs in which the whole group optimised for that BLM (aka: ASTs feeding the BLM balance-cards and stuff like that - basically something that wouldnt happen in a real run.
How many parses would you say are "inaccurate" due to cheesing/padding? I.e. how many BLM parses total, and how many you suspect/confirmed are cheese and it's impact on percentiles. I'd be curious to see your analysis.

Quote Originally Posted by VanilleFang View Post
Unless you are in a static group that plays optimally I doubt you'll ever reach orange. I'm not even sure how likely high purple is. Don't beat yourself up about it.
While orange ever eludes me in this game, I've been comfortably sitting at high purples without BIS throughout Delta/Sigma (current ilvl ~356). My statics were not the best players, in fact, far from it. I mean hell, I still have 340 pants from Delta, and a 350 head piece from normal, and 360 boots from tomes. I did just finally get my O8S weapon though so should see an improvement next week.

Quote Originally Posted by KageTokage View Post
Simply clearing OS8 period likely means I'm able to perform at a higher level then the majority of players, but people aren't satisfied with that and have demanded that I show them my logs before they queue for some reason.
Since your logs are hidden I cannot offer any insight. I can safely agree that on average, given the fact that you have cleared would likely mean you're better than most, but I wouldn't take that bet when I have 20 other people who have view-able logs and have cleared as well looking for a party/static.

For all we know you could have bought a clear and didn't want people to see you've only cleared it once, or that you were carried, etc.

Quote Originally Posted by Granyala View Post
As such, unless you wear BiS and are in one of these groups it's virtually impossible to get a 95%+ log.
Yo it's Wreck.

Copy paste from above:
While orange ever eludes me in this game, I've been comfortably sitting at high purples without BIS throughout Delta/Sigma (current ilvl ~356). My statics were not the best players, in fact, far from it. I mean hell, I still have 340 pants from Delta, and a 350 head piece from normal, and 360 boots from tomes. I did just finally get my O8S weapon though so should see an improvement next week.

Quote Originally Posted by Mayku View Post
I had that feeling 3 days ago, I went for my weekly o6s in PF and we wiped over & over again on 1% .

I was Ast and a Mch who parsed complained I did 400dps when the sch did 2000dps, he said he could do 2500dps "easy" as a whm.

I told him I did most of the heals, buff everyone with cards + did pink mechanic that I wasn't use to (but didn't failed). That I am ok to try to dps more but that every time 5 dps died on instant death mech to max their dps, and it should give us the 1% missing.

I left sad, I am a healer I want to first heal, do mech, then buff, then dps...
A friend went to FFlogs and saw that I did 91% of the heals with less overheals than the sch.

How many times did I see ppl not buffing up pt's, not helping raising, not using CD's, not avoiding aoe's...Just for their parses. Is that being good at their job?
I went to fflogs to look for the parse in question (the one your friend claimed he reviewed), but I can't find any indication it is there. I only saw one log with a MCH, and you didn't have a SCH in that party and it was O5S.

The few parties where you had a SCH, you were consistently outhealed by them and they overhealed less. Also - you actually have a log recorded where a WHM did almost 3k DPS (whether it was easy or not, is an entirely other topic). He did ~5x your raw damage, whereas you only did ~2x his raw healing. Accounting for cards lessens this by some factor though.

Now - assuming the run you mentioned exists somewhere and I'm just an idiot and blind, your DPS wasn't the issue you wiped. If you had 5 DPS dead, that's the issue, clean and clear.

Quote Originally Posted by KaivaC View Post
snip
Kaiva - rule # 1 don't compare results from one content form to another. That's stupid.

Rule #2 getting a different percentile isn't a good/bad thing inherently. You need to analyze the actual changes week to week. Make sure you only ever compare fight length to fight length. Look at your CPM, your debuff/buff uptimes, and your raw damage done. Look for variances and analyze why they're different. Then apply the knowledge gained into understanding your percentiles.

Quote Originally Posted by Limonia View Post
What also doesn't help with that is reading forum posts.

I usually play healers. A while a go I tried the O5S dummy with my ilvl 348 RDM and beat it with 0-2 seconds. I even failed it once because I accidentally pressed the wrong buttons. In the past I did the same with the O1S dummy and no matter how often I tried, I didn't get better than maybe 3 seconds faster or so.

And then there are posts by players who say (just an example) 5000 dps is very, very low and only bad players do so little dps. And there are posts by players who say they almost never play RDM and still can beat the O5S dummy with ilvl 330 with 20 seconds left on the timer.

I don't know at all if that's wrong or if it's normal, but it makes me feel so extremely bad that I only very rarely play a DPS anywhere.
In my experience - people with your issue simply aren't pushing buttons enough. Letting oGCDs sit off cooldown for extended periods of time, not pushing buttons quickly enough (2.5s GCD, but only pushing buttons every 3.3s or so), stuff like that.

Quote Originally Posted by BluexBird View Post
And now for a somewhat minor variable you might not be aware of - padded runs. A ridiculous amount of people will end up with better parses than you, simply because the AST is giving them all the Balance cards, and stuff like that.
copy paste from above:
How many parses make up a "ridiculous number of people" due to cheesing/padding? I.e. how many parses total, and how many you suspect/confirmed are cheese and it's impact on percentiles. I'd be curious to see your analysis and how you arrived at the data point.

Quote Originally Posted by Lord_Zlatan View Post
I joined a group in the PF on Tuesday that wanted to do o5-7. Joined in with them on Discord. After we cleared o5, I asked if anyone was logging. I felt like I totally crushed it, never did a misclick and managed to nail my elusive jump/other jumps/sprint to keep uptime up time... yet when they read me my #s, I was only at 5k. I was heartbroken, because the week prior I got 4 new pieces of gear.
I saw 4.7k lol, not 5k

That said, that's like what our DRG does, and he's a fairly average player. That said, if you're upset about ~50th percentile don't be. It's a great spot to start improving from. You're right smack in the middle of the upper echelon of the playerbase. Not a bad spot to be.

Quote Originally Posted by Granyala View Post
Of course player ability factors into it but given 2 players of equal skill, the one with a significantly lower item level won't stand a chance. It is simple mathematics.
Yes, the gap isn't as ridonculous in XIV as it is in WoW but gear is still of paramount importance.

If you parse yourself as a 350 alt you won't stand any chance against a 370+ that knows what he is doing. Pretending otherwise is ignoring the truth.
As a percentage the numbers aren't that different between games. I've tested 2 different fully melded sets and saw about a 25% difference in throughput between them. At the time I had compared the #1 log of my spec in WoW against my clear (he had roughly 15 ilvl on me), and it was a bout a 22% differential.

While FF14 may have "smaller base numbers", the percentage differential is pretty similar between savage and mythic and those without.

Quote Originally Posted by Nerael View Post
I rather have someone with lower damage whom rarely fails mechanics than someone whom is top damage but failing repeatedly.
In the end it's more important to get the job done and have fun while doing so.
This is a common misconception. It is impossible to consistently fail mechanics and be the top DPS. Failing mechanics gets you killed, or wiped, thus lower DPS. Top players will do both mechanics and DPS.