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  1. #1
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    It'd be really nice if SE built a solo 'practice mode' for Savage-level content, something that put you into a simulated sort of experience (maybe one without damage being dealt) so that you could practice the mechanics until you got it right. Or, hell, even a 'practice mode' that people could form parties for, that did trivial amounts of damage but instead gave pass/fail grades on mechanics and repeated them as necessary until everyone figured it out. There's a lot they could do, albeit it'd require a nontrivial amount of effort from the development team.

    That said, I think it could open Savage up for a lot of players. I know I avoid Savage because involving other people in my learning stages is something I find quite stressful, even if the party is set up for precisely this purpose. It'd be interesting to see how many players would embrace the harder content if it were just a bit more comfortable for them to learn...
    (7)

  2. #2
    Player
    micropanther7's Avatar
    Join Date
    Mar 2014
    Posts
    580
    Character
    Peony Foxbriar
    World
    Louisoix
    Main Class
    Monk Lv 55
    Quote Originally Posted by Vhailor View Post
    It'd be really nice if SE built a solo 'practice mode' for Savage-level content, something that put you into a simulated sort of experience (maybe one without damage being dealt) so that you could practice the mechanics until you got it right. Or, hell, even a 'practice mode' that people could form parties for, that did trivial amounts of damage but instead gave pass/fail grades on mechanics and repeated them as necessary until everyone figured it out. There's a lot they could do, albeit it'd require a nontrivial amount of effort from the development team.

    That said, I think it could open Savage up for a lot of players. I know I avoid Savage because involving other people in my learning stages is something I find quite stressful, even if the party is set up for precisely this purpose. It'd be interesting to see how many players would embrace the harder content if it were just a bit more comfortable for them to learn...
    So much this, I would love that! Omegaher, some people have given great advice in this thread so I won't rehash that, but I would strongly suggest one thing that can help with the anxiety, or at least possibly relieve it... running things unsynced solo, you can learn tactics, improve your response times and reflexes, as well as your keybinds and UI... having a good set up you're comfortable can be a huge help, make use of macros as well. I'm having a blast doing the Ex Primals at the moment, without the anxiety I'm learning the strategy a lot quicker. Once I'm comfortable with that, I'll run it with people synced And it's ok to make mistakes, no-one is perfect, so don't be too hard on yourself I would find raiding personally stressful as well, not my cup of tea, but never say never

    Edit: Just noticed you're a tank, I'd say solo stuff unsynced with a healer friend
    (0)
    Last edited by micropanther7; 04-06-2018 at 08:37 PM.