Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast
Results 61 to 70 of 83
  1. #61
    Player
    Camiie's Avatar
    Join Date
    Apr 2012
    Posts
    214
    Character
    Camille Blythe
    World
    Ultros
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Reinha View Post
    How about getting rid of xp completely and focusing on the actual end game instead of leveling all over again? We already got to max level and xp grinding is not what is supposed to come after hitting the cap.
    This, friends, is the correct answer. Until 5.0, Eureka is post level cap content. There should be no leveling system here, or at least one masked cleverly enough to where it doesn't feel like leveling.
    (3)

  2. #62
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,873
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Would be nice if we had alternative means of levelling and gaining exp outside of FATE trains, and for all that is holy not so much of a level disparity, and if FATEs are their intent, then add more. I've just started Eureka on my second character and looking for groups my level is a nightmare.
    (2)

  3. #63
    Player
    Wrothgar77's Avatar
    Join Date
    Oct 2014
    Posts
    78
    Character
    Klu Ya
    World
    Exodus
    Main Class
    Scholar Lv 70
    Got a lot of great feedback and perspectives I didn't consider in this thread so far, thank you.

    When I stated where I was at/what I'd accomplished, it wasn't to flex on anyone - simply to ensure it was known I've spent a considerable amount of time in there, not an 1hr then come whine post.

    I do also have the perspective of trying to help others level in there since. Many who are still single-digit levels. And for them, it's a nightmare. For content that is as casual as this, and offers rewards as low as this, it feels a bit difficult to be accessible to the casual new player to me. Getting into the NM train is far easier as a lvl 20 than a level 6 - especially if your only 70 is melee or tank. The inability to contribute for the first several hours of content (if you level via the nm train from the get-go) is a real turn-off for some players.

    I will change what I said - I don't want to force anyone to ditch the train. But I will instead say this - I don't want to be forced to go the NM train or bust, either. And right now it sure feels like that's the way forced on folks - as the same argument goes both ways. Xp grinding parties (or hunt mechanics or dailies or SOMETHING) needs to be just as effective, or close to it, as the NM train.

    Oh and regarding the poster that said I was upset folks turned a dumpster fire into a marshmallow roast - gross. Enjoy your toxic marshmallows.
    (3)

  4. #64
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Odstarva View Post
    Look, all I know is I'm a cute cat-fish. Blub.
    This post is great now that your avatar-for-the-day is gone.
    (1)

  5. #65
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Alistaire View Post
    This post is great now that your avatar-for-the-day is gone.
    Well, they could be a fish from below the neck. All we know is they have the head of a cat based on the avatar pictured.
    (1)

  6. #66
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    @OP - Hold your horses there Satan! Nerfing the NM train isn't going to do anything except kill Eureka for those of us still trying to finish relics and armors for our secondary and tertiary classes. Not to mention any new players who have yet to even begin trying as of yet. The train is probably the only thing that is keeping many people going and the instances populated. Why not further buff solo play and chain bonuses instead of asking for a nerf bat to the train? That way people have the option to not do the train if they don't want to instead of being forced which will just further piss people off.
    (2)

  7. #67
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    They could reduce Boss xp as long as they replace it with other options.

    Heck they could add a unique Beastmen questline in their that has 3 daily quest.

    They could introduce leves into Eureka or a concept similar to it.

    Spawn items that work like Treasure Maps which allow solo, small party and Fully Party challenging content. (The way I picture it is upon getting the right spawn item they could have something like a "burning circle" aka XI concept of entering a unique battle arena to fight a boss/challenging content so that players can partake in an uninterrupted challenge.)

    --Or. . . they could do something like a secondary "Duty Finder" within the instance itself, where you find the spawn item, execute the conditions and then a new Duty Finder opens up to bring players into a unique instance to challenge the content.

    I would just like to see some actual challenge in Eureka and a reduction of how much content can be zerged.
    (2)

  8. #68
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Airget View Post
    I would just like to see some actual challenge in Eureka and a reduction of how much content can be zerged.
    They’re already attempting to do this by nerfing the Magia board and making magicite sync to NM fates.
    (1)

  9. #69
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Train is ok, BUT, NM need to have 2 min immune time or something, we literaly CAN'T reach the NM in time and it already done. We can't do anything other than follow the train right now if we want the xp, we can't chain, we can't nothing, NM die too fast.
    (5)
    Last edited by LeoLupinos; 04-03-2018 at 09:52 AM.

  10. #70
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Yellow View Post
    As much as I enjoy grinding on monsters, unfortunately it doesn't suit this game's combat.

    I used to really enjoy monster parties back in 1.23, but that's because we didn't have to mash a rotation constantly. It was slower, we had time to chat, and it was less intense.

    (
    This. The nonstop button mashing required to chain gets old fast. Just doesn't work well with this combat system. I've chained in a few parties, but everyone needs a break after 15-20 minutes because their fingers hurt.
    (4)

Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast