1. Important blue magics would be learned by fighting a story quest enemy.
2. Heavy armor is not a tanking requirement. See evasion tanks, illusion tanks, and forcefield tanks from other games.
3. Blue mages have historically also used clubs, whips, rods, and other weapons.
4. HP pools are irrelevant with proper damage resistance or autoregen buffs.
5. INT can be a fine main stat. See (4).
6. Pure opinion.
In short, not everybody shares a narrow view of what a tank "should" be, and given proper care, BLU will make an excellent mage tank and draw more career mages to the tanking role.


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